Stellaris

Stellaris

74 ratings
Not Just For Birds
   
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File Size
Posted
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3.053 MB
29 Sep, 2021 @ 7:53pm
27 Jun @ 7:20pm
111 Change Notes ( view )

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Not Just For Birds

Description
Take to the sky with these bird themed traits including “Aerodynamic Flight”.

I don't want you commenting spoilers here, but if you must, please use spoiler format.

What started as a simple Trait dump grew into its own rich universe with trait-unique events, politics, and secret technologies.

None of these traits are Avian-exclusive; you can stick them anywhere to create, say, a flying human or cuckoo-laying starfish. That said I set the AI weight of trait Aerodynamic Flight to spawn only on portraits I found fitting.

I drew all my custom icons in Procreate.

Bird nerds here are welcome to come and recommend more species traits and mechanics. Comments spreading racism or falsely accusing this mod of doing the same will be deleted. Knowing how you can treat humans in Stellaris, do you find my mod a smart hill to start on?

Sempronio imperium habenti avium gloria

New: Aerial-specific buildings and jobs such as the crime-reducing Precinct Aerie and food-producing Sky Orchard. Feel free to recommend more.

Is it Balanced?
I extensively revised “Aerodynamic Flight” with r/Stellaris on Reddit. I wanted a powerful trait but not a cheat trait. I think flight would inevitably improve job performance, housing usage, and combat effectiveness.
Nerf patch that removes job and leader bonuses from flight: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2651462767. This may prove underpowered, so only use this nerf patch if you are really sure Aerodynamic Flight is OP as is.
This mod briefly expands further on Psionic Theory and Dark Matter Power. If using multiplayer you may wish for mods such as ACoT that make these techs easier to obtain unless you'd like more strategic control of the OP haves or have nots.
Estimated Rating: PEGI 7
Much of the humor is quite intelligent and alludes to various ornithology. The events should still be enjoyable even if you don't know the exact bird facts thereof.

4-14-2024: I made some previously repeating events only fire once to avoid annoying you. My new policy as a modder is to think twice about allowing events to repeat, or at least repeat frequently.

Note: I edited "Inexpensive Cortex" as of 11-6-2021

Please don't poison the dev who first implemented fall damage in a game.
121 Comments
Tnynfox  [author] 19 Jul @ 9:51am 
@Kirbo Ramsey If it has as much to do with the new Stellaris updates as I think it does, I can't do anything about it. Out of my control.
Kirbo Ramsey 15 Jul @ 3:41pm 
Cool mod but crashes the game when starting a new empire
Tnynfox  [author] 4 Feb @ 6:48pm 
I don't know why the crash happens or how to fix it. Maybe the new pop system? Depreciated stats?
01A3-91C-2789B11F "Vala" 3 Jan @ 10:09pm 
Hopefully an update will fix the crashes on new game start
Birb II ,,King of the Arc" 23 Nov, 2024 @ 5:32am 
Crazy good mod. 1 question tho, how does the pack synergy and unhappiness work?
bapab 9 Nov, 2024 @ 8:41am 
Looks pretty cool!
Tnynfox  [author] 15 Jun, 2024 @ 4:23pm 
@Nyinxie I didn't think to add any portrait locked traits.

@ZacheryTheHawk If I need the patch, care to send it to me?

@Stachman sorry, it's one of my first mods, so I mindlessly added some boilerplate disclaimer language to the description.
🐲Nyinxie🐲 26 May, 2024 @ 1:12pm 
I can't find the options to give my avali the avali unique traits
Stachman 26 May, 2024 @ 10:38am 
"Comments spreading racism or falsely accusing this mod of doing the same will be deleted."
what
Millie(let) 10 Apr, 2024 @ 10:14am 
So far this works fine with E&C Bug Branch but that might be because I have The Merger Of Rules.