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it doesnt happen as often in sp but it does happen from time to time.
setup i used to test was a doubble row of vxm next to each other and firing them via mousefire in a single control group in parallel with 2 blocks free beneth the conveyorlayer under them and besides the firingside allaround single layer light armor and firing them from 3rd person view.
they have ben set to go for subsystems with the designated system beeing power.
i have jet to encounter it while firing from 1st person view.
did try it with some other guided munition launchers from different packs (shiva from the unsc pack and from mexpex weapons the destroyer missiles and boomer topedoes) and so far i didnt encountered the same "hickups" with munitions.
might it be a difference in handling stuff or just a case of luck?
any idea why some missiles from the vxm might decide to explode directly after leaving the tube while the one before or after it flys out and to target while emptying 1 reload with constant firing?
also some times they decide to go out backwards or sideways towards the usual firing orientation.
both has been seen to occur in a coop world with me as host, the one firing them and the one having build and owning them.