RimWorld

RimWorld

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Royal + 'Nobility Enhanced'
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Mod, 1.4
File Size
Posted
Updated
510.511 KB
13 Oct, 2021 @ 5:12pm
9 Dec, 2022 @ 5:42pm
15 Change Notes ( view )
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Royal + 'Nobility Enhanced'

Description
This mod is updated for game version 1.3 AND 1.4
The mod version below, is just the version of the mod itself and what stage it is at in its development!

If you like the mod, please upvote and favorite! :D
Current Mod Version: 1.83

ROYALTY DLC IS REQUIRED

News Information:

1.83 Update

Fixed neuroformer drop permit cost / also changed cooldowns for them
200 / 100 / 50 years respectively for the permits.

Now it will be possible to slowly (very slowly) gain neuroformer drops for free with your royal colonists.

May potentially change the numbers or play with values later depending on any feedback or new thoughts. will keep people posted with any new ideas :)!

Description:
  • 37 Total Royal Titles Available
  • 150 Royal Permits
  • Royal Titles Cost More
  • Royals Like All Instruments
  • Royals No Longer Stop Working
  • Royals No Longer Have Clothing Restrictions
  • SAVE COMPATIBLE

About Console Errors:
Any errors showing up in the console about pawn recruitment difficulty etc. can all be safely ignored. Its nothing, don't worry about it. Its expected due to negligence, but it 100% does nothing. Before you ask, no, i wont fix it.

Compatibility:
Wont Work WithAnything that adds or changes royal titles/permits.
Anything like that would need a patch.

Other Versions:
Vanilla Titles Version
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2620599138

Vanilla Titles Easy Version
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2620631097

Nobility Enhanced Version
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2627364417

Nobility Enhanced Version Easy Version
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2631099385

Nobility Enhanced Version Medium Version
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2899733664
Popular Discussions View All (4)
11
13 Oct, 2021 @ 5:25pm
PINNED: Titles Information
SeanMungo
3
15 Oct, 2021 @ 5:44pm
Easy Version (Concept)
SeanMungo
1
24 Jun, 2023 @ 2:04am
If you are getting XML errors on startup
BanDHMO
125 Comments
SeanMungo  [author] 24 Jun, 2023 @ 1:59am 
@BanDHMO
Yeah, responded to that in the comments a couple times now. ill add it to the description as you suggested
BanDHMO 19 Jun, 2023 @ 7:29am 
Resolved the below by editing the mod files and deleting the offending tags.

@SeanMungo, I get that you aren't playing anymore and maybe don't want to update the code and test, but a small note in the mod description that this kind of error is expected will probably save multiple people some troubleshooting time.

In the meantime, I made a thread in the discussions about it, so hopefully it'll be noticeable enough.
BanDHMO 18 Jun, 2023 @ 5:37pm 
Is this mod broken for everyone?

With no other mods, just the Core + DLCs loaded, when I add this mod, I get XML parsing errors:

XML error: <baseRecruitDifficulty>0.90</baseRecruitDifficulty> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RoyalBase"><race>Human</race><defaultFactionType>Empire</defaultFactionType><maxGenerationAge>80</maxGenerationAge><backstoryCryptosleepCommonality>0.08</backstoryCryptosleepCommonality>


I know @SeqanMungo mentioned being on hiatus from the game, so maybe it's not up to date with the latest game changes?
BanDHMO 18 Jun, 2023 @ 4:30pm 
Just want to leave a note of thanks for making this. Always felt the royalty content could be more extensive for long games. This looks exactly as what I would imagine.
ChekitBrekit 15 Jun, 2023 @ 9:57pm 
@Zairya did you make any compatibility patch between the two? I cant really check since your account is set to private.
SeanMungo  [author] 6 Apr, 2023 @ 11:45am 
(very small short p.s. / im pretty much always in invisible DND mode on steam :S, so im usually actually always online xP)
SeanMungo  [author] 6 Apr, 2023 @ 11:44am 
@Zairya

(PART 2)

Truth be told, its again more on the fact that its more that im not playing the game myself atm to why im not making the compatibility patch myself.

but with that being said, should you need any help understanding code / figuring out how to do stuff etc. plz let me know. I would have no issues helping you via discord/screen share or just what files and how. coding does sort of get me excited, as well as sharing that knowledge, but it is really super simple once you get into it!

best of luck my friend, plz let me know how it goes.
SeanMungo  [author] 6 Apr, 2023 @ 11:44am 
@Zairya

(PART 1)

Truthfully having looked back on it, it probably wouldn't actually be that difficult to make these two mods compatible... well the permits part would be annoying as all hell but the titles part would just be simply tedious, not difficult.

You absolutely have my permission to try to make a compatibility patch if you up for that challenge :). I like many others use so very many mods that the community have made, that there really should be no reason for me to stop you from wanting to contribute, and I think that its amazing you want to do that! of course, credits are always appreciated both on my behalf and for the people who made vfe :P
Zairya 6 Apr, 2023 @ 9:20am 
Hello SeanMungo,

I took a break from Rimworld for a while and I've played a long time with your mod. Like enigman I found out about the VEF - Empire mod and first thought was, if it's possible to play with both.

If you say, you don't play Rimworld or mod, would you mind if i tried to make a compatibility patch? No promises that it will happen or that it will be optimal... but I really like the title system you've made and, to be honest, VE tends to overdo things/ make them unpleasantly hard for casual gamer.

Happy easter!
SeanMungo  [author] 1 Mar, 2023 @ 7:37pm 
@enigman
I don't really play the game anymore, or rather am not currently, however taking a quick look, I think it is very much more worth to play with their mod rather then mine :O. They outclass me in everyway and their mod looks absolutely beautiful.

It would take quite a bit to make a compatibility btwn mine and theirs. Permits are really annoying to mod in, as everything is in a grid system for the UI. So every premit would have to be painstakingly re-adjusted.
That and their mod also adds a bunch of new titles as well. So it would be a give and take situation there on how to put them all together.

Perhaps sometime in the future if I come back to this game, I could look at making a patch to it, but im very very inept at mod making :o / with that being said I wish your the very best of luck and much fun in your games. I am so proud that they made something so amazing though, it really looks so awesome and pretty much what I envisioned when I made my mod years ago :P