Total War: WARHAMMER II

Total War: WARHAMMER II

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Gargantulzan
   
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Tags: mod, Units
File Size
Posted
Updated
75.154 KB
26 Oct, 2021 @ 4:03am
11 Dec, 2021 @ 5:06am
3 Change Notes ( view )
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Gargantulzan

In 1 collection by Murloc
Murloc's lizardmen mods for WH2 TW
7 items
Description
*NOW PORTED TO WARHAMMER III HERE:*
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3376384557

DESCRIPTION:
Gargantulzan is an extremely strong lizardmen unit that brings massive destruction to the battlefield.

Everyone that ever played as Norsca knows, that one of the monster hunt quest battles was a hunt on a huge lizardmen carnosaur named Gargantulzan. I think it is a massive shame that despite this beautiful unit already existed, no lizardmen faction could buy him. That's why I turned this unit into a regiment of renown available for lizardmen factions.

You need to have the Norsca DLC activated, otherwise the unit wont appear.

I didn't changed stats of the unit, I simply changed that lizardmen factions now can recruit him (as a regiment of renown). This unit is EXTREMELY strong so it unlocks on level 36 and is really expensive. Nevertheless Gargantulzan is able to obliterate whole enemy armies so buying him to your army is always a worthy investment. Hopefully there are no bugs and if you encounter any problems, just comment/message me and I will try to solve them.

FAQ:
"But does the unit benefit from lord skills/technologies?" - Yes it does. It benefits from the exactly same skills/technologies as normal carnosaurus does, but stats of this unit are so extremely high that it doesn't make a big difference anyway. You can recruit this unit from your Regiments of Renown pool after your Lord reaches level 36.

"Is this mod save-game compatible?" - Yes it is, however remember that if you add this mod in a middle of a campaign, this unit wont show up immediately, but don't worry, it will show up after 1-2 turns.

COMPATABILITY:
It is a simple mod, so it should be compatible with almost all mods existing. Maybe it is not compatible with heavy-scripting mods or major overhaul mods(like SFO). In these cases, u will need to try it for yourself.

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All feedback and suggestions are welcome.

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CHECK OUT MY OTHER MODS:
lizardmen end times units: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2680490128
skink spears: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2633304116
skink spears javelins: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2961309726
temple guards (maces): https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2635849230
saurus halberds: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2643801320
lizardmen unit stats bugfix: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2638263824

flamethrower gyrobomber: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2841190895

Catchwords:
Gargantulzan , carnosaurus , lizardmen , expansion , units , pack , regiments of renown , monster hunt

Murloc
23 Comments
Murloc  [author] 2 Dec, 2024 @ 3:22am 
Murloc  [author] 22 Jan, 2023 @ 5:55pm 
@FOCKAS5MGEE because it enables the Norsca faction to be playable in the game.
freak bob 21 Jan, 2023 @ 4:17pm 
oh ok i guess im fucking wrong because the dlc is called "norsca" my question is, why the dumb ass name for it????
freak bob 21 Jan, 2023 @ 4:13pm 
whats the DLC? litterally all you said was "the norsca DLC" like be more spesific, like the name please
Murloc  [author] 27 Aug, 2022 @ 10:38am 
@srum Hello, this mod is pretty easy to make ( like 15-30 mins ), but I unfortunately don`t own Warhammer III yet (it is damn too expensive :( . I plan to buy WH III when it has at least 50% discount (on Christmas ? idk). However it is pretty easy mod so you can maybe try to copy it yourself or ask another modder to copy it. Good Luck !
srum 26 Aug, 2022 @ 9:42pm 
Sorry to bother, but if you could make this work in WH3, I'd appreciate it a lot. I don't know what the process is, if it's difficult to pull off, so no pressure. Thanks regardless.
Murloc  [author] 5 Nov, 2021 @ 7:48am 
@Zolcure Theres much more content in the DLC than just one OP unit. Honestly it is one of the only few DLCs i have and i bought it for +-3 euro on a sale. I really liked Norsca campaign and i really can recommend you to buy it when it goes on sale (maybe on black friday or before christmas), it is really worth it imo :D
Zolcure 5 Nov, 2021 @ 12:11am 
@Murloc Yeah I Dont ahve that Dlc that really sucks that it doesnt work without it. 10 bucks for an OP unit no thanks lol thanks for telling me tho
Murloc  [author] 3 Nov, 2021 @ 12:10pm 
@Zolcure I did some testing and confirmed, that the mod doesnt work without the Norsca DLC. Maybe it is your case. I updated the decription.
Murloc  [author] 2 Nov, 2021 @ 4:49pm 
@Zolcure If you start to use this mod in the middle of a campaign it takes 1-2 turns for the regiment to appear. If you still don`t see him, that is strange... Can you see him in custom battles? Do you use any other similar mod or a major overhaul mod? I also have not tried this mod without the Norsca DLC and I am not sure if it works without it, I am gonna try it later.