Viscera Cleanup Detail

Viscera Cleanup Detail

46 ratings
Deep Cleaning
   
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File Size
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423.926 MB
2 Nov, 2021 @ 1:10pm
9 Nov, 2021 @ 2:09pm
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Deep Cleaning

Description
Size: Very Large. Time to clean: 4-5 Hours.

Mutants have attacked an underwater research facility and slain all employees there, a task force has dealt with them, and now it is your job to clean the facility so it can be used again.

Notes:
-Warning: The map may play poorly or even crash on older machines due to it's size and graphical effects!
-Multiplayer may also not be stable due to the large amount of Splats and Actors.
-The Airlock is the only means of disposal, but, it cleans itself of any stains, so no worries.
-Barrel stacking zones are colour-coded. Red Barrels go in the red zone, Blue Barrels in the blue one, etc.
-There are also stacking zones for regular Crates, Cryogenic Canisters, Bio-Waste, and Med-Crates.
-There are 3 special screens you can interact with to see through the underwater Cameras.
-There are 3 pairs of teleporters, one pair is defective and can only duplicate items.
-Credits: A lot of this wouldn't be possible without some tech help from A_Janitor and Cannonfodder. And again A_Janitor for lending me the fish/coral resources.
30 Comments
SnickerToodles 3 Jul @ 3:14am 
I didn't leave a comment when I first played thos, so whoops. But I think this is my favourite map simply due to the aesthetics. Cleaning an underwater facility is super relaxing and the layout is cool.
CarThief  [author] 29 Dec, 2024 @ 4:34am 
Huh... Been a while since I touched VCD modding, but anything that goes through the airlock outside is generally "tagged" to disappear after X seconds or so, if I recall...?

Unless something got stuck outside the map through means that doesn't include the airlock? Not sure how much one can do here, physics always has been a fickle mistress. Atleast there's debug commands to clear messes (though I've forgotten them due to how long ago it was).
will.orear9 28 Dec, 2024 @ 11:15pm 
Some trash got stuck in the area outside the map, along with some blood splatters. I could only tell they were there because of debugshowviscera.
Doc 24 Jun, 2024 @ 10:45am 
The game crashed due to memory be overloaded, but the map is very well done and kinda pretty! Good job!
MedivaNL 10 Feb, 2024 @ 4:48pm 
Very nice looking map, we just wishs, since the colorcoding of the barrels and such, that literally everything had a stacking area. crate area not big enough and you have a ton of crates that are just in the way, would have been nicer if it was stackable too. but putting them in the airlock helped too to make it look tidier... :) really liked the sizes of the elevator and the airlock, good job!
greadman 3 Nov, 2023 @ 9:24am 
Awesome level, took a good 6-7 hours of chill mopping whilst listening to some tunes. Wish there were more huge levels like this with the same polish. Stacking was maybe a little iffy with the observation tunnel storage areas being a little tighter than they visibly look. Other than that it was really great. Definitely a favourite level
Linzombie666 30 Jan, 2023 @ 12:55am 
122% Completed. Stacking Images Uploaded(ignore the regular-crates stacking, that one doesn't count).

The whole map is excellent! (Except the regular-crate stacking.)
Linzombie666 27 Jan, 2023 @ 11:43pm 
Personally not a fan of enormous map(especially with lots of places that can only be accessed through *elevator*). But I'm cleaning it right now.
When the bin machine jam the 4th time I use it, I grunt a little. But when I saw the thing that fell out of it, I laughed out loud. I did not expect to see little fish coming out of the bin machine. LOL
halb 18 May, 2022 @ 4:23pm 
Great map, but really pushed my computer, even with low settings! Weird, because I've played huge maps like this before without issue
Skye 9 Nov, 2021 @ 5:27pm 
This was amazing! And super laggy (because I have an older system), but I am a glutton for punishment and there was nothing that was going to stop me from this map! Had a lot of glitches, but I will blame most on the lag. I didn't think there was too much to stack, but then again, for those that know me, I love stacking and loved the challenge of it here. I even had a little space left available so the stacking is totally doable (if interested, I have screenshots uploaded). Again, great map, even with the lag! Great work! Thank you!