RimWorld

RimWorld

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[lmgginspace] Repair bed
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Mod, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
256.917 KB
16 Nov, 2021 @ 1:20pm
11 Jul @ 11:02am
10 Change Notes ( view )

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[lmgginspace] Repair bed

Description
What is this mod about?
This mod adds a high-tech bed that combines the functionality of the repair shelf and the advanced bed, both buildings from the "Vanilla Furniture Expanded - Spacer" mod. When a colonist sleeps in this bed, he or she gets a "Good rest" buff as with the advanced bed (only in the 1.3 and 1.4 version of this mod, as the Vanilla team removed this buff in their 1.5 version), but also gets any equipped apparel slowly repaired over time.
As it sounds as awesome and overpowered as it really is, I have tried to balance it in terms of functionality, building cost, and power consumption.

Where to find this bed?
It is in the standard furniture tab. You have to research both 'Spacer furniture' adn 'Spacer electronics' to unlock it.

Safe to add mid-game?
Yes! And if you want to disregard this mod mid-game, only a one-time error may appear.

Does it satisfy royal requirements?
It doesn't by default, but you can make the double repair bed satisfy them by using the following patch:

Comparison
Reparation
- Repair shelf: Repairs 1 HP per 2500 ticks of a single item (mean reparation rate: 0.4 HP / kilotick). Can repair anything.
- Repair bed: Repairs 1 HP per 4000 ticks, of 3 randomly picked repairable equipped apparel, per sleeper (mean reparation rate: 0.75 HP / kilotick-sleeper). Only repairs equipped apparel, weapons remain unrepaired.

Building cost
Stuff
Steel
Uranium
Adv. components
Repair shelf
-
75
-
8
Adv. bed (single)
100
-
5
1
Adv. bed (double)
180
-
10
2
Repair bed (single)
100
100
5
12
Repair bed (double)
180
200
10
20

Power consumption
Watts
HP repaired per watt-megatick
Repair shelf
400
1.0000
Adv. bed (single)
-
-
Adv. bed (double)
-
-
Repair bed (single)
800
0.9375
Repair bed (double)
1440
1.0416

Bed quality
Bed quality affects how fast the reparation occurs. All the values shown above are according to the normal quality one. The repair period for all the quality levels are the following:

Repair period
Awful
5000 ticks
Poor
4500 ticks
Normal
4000 ticks
Fine
3500 ticks
Excelent
3000 ticks
Masterwork
2500 ticks
Legendary
2000 ticks

All of these periods are customizable in the mod settings window.

When to load this mod?
After "Vanilla Furniture Expanded - Spacer".

Anything else?
If you find an issue, or have a suggestion, do not hesitate to comment below :)
101 Comments
lmgginspace  [author] 11 Jul @ 10:29am 
It should work now with 1.6. I don't think it should have any issue, but if it isn't the case, send me a comment.
@Crimson Don't worry, I didn't really specify when I planned to update, so you read right
Crimson 30 Jun @ 11:52am 
Ah okay. I didn't read it right.
lmgginspace  [author] 30 Jun @ 8:59am 
No, didn't forget anything, I plan to compile the 1.6 version when it's not considered unstable, so probably on Odyssey's launch.
Crimson 29 Jun @ 9:46pm 
Did you forget to add the 1.6 tag or am I not reading your message right?
lmgginspace  [author] 14 Jun @ 4:36am 
Updated, as stated in the change log, the Vanilla Expanded team has removed the "Good rest" hediff from their advenced beds, so the repair beds also do not apply it anymore.
lmgginspace  [author] 14 Jun @ 1:31am 
I've just noticed vanilla expanded furniture spacer has been updated, out of a sudden! So it should be easy to fix, just recompiling this mod with the new spacer dll should do. Expect a fix soon.
lmgginspace  [author] 13 Jun @ 4:27am 
I'm checking it soon, when I have time. Have to compile it for 1.6 soon anyway.

I don't really know why so many complain about beds not appeating in architect. I play the game regularly with my own mod, and I can always see them in the furniture tab, zero issues. Please remember:
- It needs BOTH research prerequisites.
- Sorting mods (like ferny's) may hide it, and I have no control over them.
Mismagius 12 Jun @ 3:08pm 
doesn't work anymore, and it throws a bunch of errors when a pawn sleeps on these beds because the hediff was removed
Duncan Idablow 6 Mar @ 9:02am 
I'm having the same issue, not seeing the beds on the build menu, but I dont use that mod
homeworld 27 Feb @ 7:41pm 
Using the power of READING, Kevin_Clift gave me the idea to disable ferny's Progression: Aesthetics mod which incorporates "Fuck Ext. Furniture". Problem solved. Thank you Kevin.