XCOM 2
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[WOTC] Chimera Squad: Torque Squadmate
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126.177 MB
16 Nov, 2021 @ 9:54pm
7 Oct, 2022 @ 12:41pm
12 Change Notes ( view )
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[WOTC] Chimera Squad: Torque Squadmate

Description
Everyone's Favourite Viper cop, Torque, is now playable in XCOM 2!

Features
  • Torque herself in XCOM 2
  • A custom class designed for her, loosely based of her CS class, with some creative liberty's, of course. Featuring 26 unique abilities, with most scaling to her rank (Inspiration from Proficiency classes).
  • Several customisation options for Torque, Including the alternative model from Torque Makeover
  • By default, Torque is unkillable, However, this can be changed inside XComTorqueSquadmate.ini. Otherwise, She will always bleed out if she can.

Inquisitor Class
Inspired by her Chimera Squad class, and loosely based around it, the Inquisitor class acts as a powerhouse in close quarters combat, and dealing with groups of enemies, whether that be with her Brawler skill tree, or dealing CC with her Biological tree. She can also pull both allies and enemies, as well as power up her bind with the Constrictor tree.

While excelling against groups of organic enemies, she weaker in dealing with mechanical or large units, and suffers in long range firefights, although this is partially mitigated with some abilities of her.

By default, the Inquisitor can equip Rifles, Shotguns or Bullpups as primaries, Pistols, Arc Throwers or Holo Targeters as secondaries. With Dedicated Pistol Slot, she can equip Swords, Sawn offs or Combat Knifes as a sidearm. She is also compatible with Dual Pistols, being still able to use her class abilities with such weapons.

Note: Torque wont have access to her spits or pull unless she has her unique M.A.W equipped.

How to begin
Torque is added at campaign start, and appears in gatecrasher for now.
For those who installed mid-campaign, the command 'AddTorqueToHQ' will add her to your current campaign

In future, I plan to have a mission chain where you initially encounter Torque as an enemy,and later recruit her down the line, but for now, she acts similar to the Jane Kelly starting soldier mod.

Requirements
This mod depends on Allies Unknown Redux Species: Vipers for all of Torque's animation and some of her abilities functions. Without it, your game WILL crash on startup.

Requires Torque Voice Pack for her voice, Obviously. Without, Torque will have no voice.

Requires LW2 Classes and perks for the Brigadier rank, and for the Inquisitor's random perks, While it will run without, Torque will be missing some random perks and won't be able to access her final row of perks, unless another mod adds the brigadier rank.

Compatibility
Torque is added in a similar way to Jane Kelly and starting SPARK, and can run fine with both of them enabled from my testing.

If running RPGO, do NOT use CPS with this, Your game WILL fail to load if both Community Promotion screen/New Promotion screen by default and RPG overhaul are run at the same time!

Cooked Assets
This mods content files have now been cooked! Meaning smaller file size and better performance when loading packages from this mod! Due to this however, the cooked content files cannot be opened in the UDK, thus, here[drive.google.com] is the link to the uncooked mod contents if you wish to use them.

Donations
If you wish to support what I do, for whatever reason you feel like it's necessary, you can donate to me on paypal here[www.paypal.com].

Credits

Credits to Fraxis for making Chimera Squad (Which I've yet to play), Which Torque comes from

Credits to artifex for the alternative Torque model/textures within this mod

Credits to shiremct for inspiration on how to design the scaling abilities for the Inquisitor class

Credits to Mitzruti and Ketaros and Pavonis Interactive for most of the ability icons used for the Inquisitor's abilities

Credits to the good folks over at the X2 Modding discord for helping me make the class abilities functional

Credits to Pezito for helping me with making and designing some of the ability icons

Credits to Ozy for permission to use the background badge/gradient he designed
185 Comments
Daddy Takeda 13 hours ago 
I also don't recall ever installing a mod with the Brigadier or additional rank feature, but if like me you are curious to verify if your disclaimer is still relevant, you can look up my mod collection , these are all the mods I have active save for a couple of voicepack and cosmetic mods.
Daddy Takeda 13 hours ago 
Curious why it says in the description Torque can't access the Brigadier rank if the "LW2 Classes and perks" aren't installed, since I've never touched anything related to LW2 and yet Torque's Brigadier rank just unlocked at the same time as her Colonel rank. :surprised_explorer:
Daddy Takeda 2 Jul @ 8:50pm 
Is there any hope to make this WotC friendly concerning the Brigadier rank perks? Is it possible or plausible to see an addon or version that replace less important skills for the ones the Brigadier rank offers?
The Boyses 29 May @ 3:01pm 
Console command doesn't work
3D Master 10 May @ 11:08pm 
Does anyone else have the issue where you take the frost and the other type of spit perk all of a sudden she can no longer spit, nor tongue pull (enemy nor ally)? The abilities just down't show up on the action bar at the bottom?
DPK[???_????] 9 May @ 3:44pm 
Great mod! really enjoy the troop and torque, MAW for Torque is in "build weapon" tab FYI
Ba'el 23 Mar @ 5:12am 
anybody else having trouble adding the maw? also she seems to looks like the tongue ally pull and spitt venom thing after gatecrasher?
ArtanisKAI 31 Jan @ 10:06pm 
im just gonna write it here and on the viper king mod because i think there is a typo on ho wthe duration is handled. in the ini, they are listed as durnation dur, nation
Dezzacord 30 Jan @ 4:12am 
Good mod but insanely restrictive on customization.
Arhely 1 Jan @ 2:40pm 
in my case she doesn`t have firing animations, while other viper squadmates are fine. Does anyone know what may have caused this?