Project Zomboid

Project Zomboid

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Dub's Profession Mod (PF Edition)
   
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13 Dec, 2021 @ 5:39am
16 Jan, 2022 @ 1:35pm
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Dub's Profession Mod (PF Edition)

Description
Compatible with build 40
Compatible with build 41
Compatible with build 41 Multiplayer (41.60+)

The original mod has been updated to build 41, so I suggest you probably start using that one. I've updated some of the balancing to match Dub's changes, but the exploit I mention below seems to have been fixed in the original. I don't see a reason to keep updating this mod if the only thing that would be different from the original is that it requires the Profession Framework.

Profession Framework version of Dub's Profession Mod by Dubpub.
Fixes the exploit that lets players get infinite trait points in the original build 40 mod.
Also adds an extra Prepper occupation in addition to Dub's occupations.

Link to the original mod:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=740886034

The most recent update changed the id of the professions to hopefully be more compatible with other mods that might add professions with the same name. This will cause existing characters on existing saves to not have an occupation anymore since the occupation they had technically doesn't exist anymore. However, they will still retain all their traits, starting skill levels, and XP boosts. New characters on new or existing saves will have no problem selecting the occupations on character creation.

Workshop ID: 2681417092
Mod ID: DubsProfessionPF
Popular Discussions View All (1)
0
27 Jan, 2022 @ 6:53am
RU translation and pair icons
Rat Reaper
22 Comments
Mandi-chan 17 Jan, 2022 @ 7:36am 
Thanks for updating <3
Squall4120  [author] 17 Jan, 2022 @ 12:06am 
The required mod changed to the original Profession Framework since it updated. Make sure you're using the right mod. It's linked on the right side of this mod page
-DarkNinja22 16 Jan, 2022 @ 7:26pm 
I am not able to see any of the professions of this mod anymore since the update on the 16th
Squall4120  [author] 15 Jan, 2022 @ 6:47pm 
@Mandi-chan Thanks, I hadn't noticed. I'll release an update soon.
Mandi-chan 14 Jan, 2022 @ 6:30am 
Hey, you probably already know this, but the original framework has been updated so the patch you reference is no longer required (but the original is)
Squall4120  [author] 6 Jan, 2022 @ 11:14am 
@NoDebate Supposedly Dubpub is working on rebalancing the professions in the original mod. I want to stay as close to the original as possible, but if the changes never happen I'll consider making one of the changes you suggested.
odebate 5 Jan, 2022 @ 11:48am 
The Paramedic Profession (+2 First Aid), when compared to Nurse (+2 FA, +1 Lightfooted) costs 5 more trait points.

I am unaware if there are additional Skills/Traits the Paramedic is supposed to offer but, as it stands, this Profession should never be taken from a balancing standpoint.

If you are receptive to balancing comments, might I suggest two options? A: reduce the Paramedic Trait cost by 2-3 points and add +1 Fit or B: keep Paramedic at the current Trait cost but, add the Night Owl Trait.
Squall4120  [author] 4 Jan, 2022 @ 10:09am 
Glad you got it figured out!

FYI
The Workshop id line is what tells the game which mods to download from the workshop.
The Mod id line is what tells the game which mods to activate, but of course they need to be downloaded to work.
Ugly_Bastard_HR_Manager 4 Jan, 2022 @ 9:35am 
Squall4120 it added the Mod id but not the workshop id for some reason dont know what caused it
Ugly_Bastard_HR_Manager 4 Jan, 2022 @ 9:16am 
[Khorne] Shits'N'Giggles damn! it worked! i had to add the workshop ID and the mod ID via server ini thanks man!