Total War: WARHAMMER II

Total War: WARHAMMER II

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AI Tweaks - No Anti-Player
Created by Jadawin
TWW2 is no longer getting patches or DLC, so my mods are also considered final and will not receive any more updates. Therefore I disabled comments on all of them to avoid constantly getting notifications for the same dumb questions that have been answered...
Battle Dismounting
Created by Crynsos
http://i.imgur.com/fVVaDCS.gif This mod allows you to temporarily dismount in battle to perform better in melee situations where a mount can be problematic. Dismounting can be only done far from the enemy (for example, right after pressing "Start" in battl...
Better Guns - No ROF NERF
Created by TAS04159
What this mod does: - Increases Free Company AP damage from 2 to 6 - Doubles normal/ap damage of dwarf and empire gunpowder unit (because right now the gunpowders are more like party poppers) - Increases Empire artillery damage by 30% (gunpowder should be ...
Better Post-Battle Perks - Updated for S&F
Created by Warsonger
I found the post-battle dilemmas very inconsistent and some are not really worth to choose. Releasing Captives For the small income this gives the Replenishment debuff is really annoying, so I changed it to weaker (2 turns) -5 Leadership debuff . This affe...
Blood Kisses for Arioch.pack
This simple mod alters the blood kiss you get from researching the Lahmian Book of Blood from 1 to 60 blood kisses, allowing you to raise a dozen or so Lords from the various bloodlines. Enjoy spreading the Dominion of Undeath in the Old World and beyond. ...
Building Progression Icons II
Created by Spartan VI
Building icons reflect their building chain's upgrade progression! Includes all factions from TW:WARHAMMER 1 and 2 + DLC. Mod Features: Building icons now reflect building upgrade progression. Every faction's buildings are modded and fit the original art s...
Cataph's Less Rebel Rebels [updated for Silence]
Created by Cataph
While I was working at the dynamic caps for Boyz will be Boyz, I felt the urgency of changing some things with the rebel unit pools. I mean, it's bound to raise an eyebrow or two if you can't recruit more than one dragon but the neighbourhood rise up again...
Cataph's Southern Realms (TEB) 2.0
Created by Cataph
- WH3 port. Latest blog posts: - Visual Updates!. - NEW UNITS! Thanks to ChaosRobie, Tortoise Tanks and their fancy ROR version! You know Da Vinci’s tank? Yeah, SURPRISE! with extra wack. ||Try it with our Closer to Tabletop overhaul!|| Southern Realms is ...
Cataph's Southern Realms (TEB) 2.0 assets
Created by Cataph
Heavy duty pack for the main TEB mod. Required to use it, on pain of spooky invisible models. This allows me to update the main mod in a timely manner, instead of having to wait until my challenged update bandwidth can tackle hundreds of MBs. NOTE: this pa...
Celestial Hurricanum
Created by ChaosRobie
"As seen on milkandcookiesTW" This mod adds in the Celestial Hurricanum, a Luminark-type unit for the Empire. Make sure you also subscribe to the effects mod! Link Description The Hurricanum can fire while moving and fires faster than the Luminark. However...
Celestial Hurricanum Effects (Requires Main Mod)
Created by ChaosRobie
Main mod here! This mod has all the effects for the Celestial Hurricanum, including the lightning ball and the projectile effects. It's kept separate because they are in a movie (yes movie) type .pack file. This is a work around for vfx files not being loa...
Chaos Towers (Updated for S&F)
Created by Warsonger
Occupation mod for the Warriors of Chaos, lets you to build outposts with 3 building slots. These sites can give economy bonus or a decent garrison to prevent other factions from recolonising. The horde functions are the same. Contents: Chaos outposts, can...
Community Modding Framework
Created by Crynsos
This mod was a scripting support mod for many others in the past, but at this point it is mainly a requirement for Crynsos' Faction Unlocker and a few older mods. Only use this mod if your mod lists it as a required submod! Alternative Download link from G...
Custom Lord Creation
Created by Vanishoxyact
This mod adds a brand new custom UI which allows you to customize lords or heroes before recruitment. The custom UI allows you to modify the lord's/hero's name, type, skills, traits and starting attributes. To create a custom lord/hero, click the �Custom� ...
Diplomatic Options - Vassal, Liberate & Confederate
Created by Dresden
This mod allows all factions to confederate, liberate and vassal other factions. Confederate - All factions can now confederate with other factions of their type (i.e. Vampires with vampires). This does not allow factions to confederate with other culture ...
Eevi's Legendary Lord Spell Overhauls - Fixed
Created by sm0kin
Updated for "Total War: WARHAMMER II – The Hammers & Herdstones". https://i.imgur.com/fVVaDCS.gif Until Eevi returns to work on his mod, this one aims to fix crashes, bugs and compatibility issues. Standalone - NO original mod needed! All credit goes to Ee...
Faster End Turn Camera
Created by Vanishoxyact
Simple mod to speed up the camera used to move around the map during the end turn phase, as I found it was too slow. Should be compatible with every other mod, unless it also changes this camera. Save game compatible. If you would also like a higher campai...
Firepower Overhaul Pt 1 (Modern Weapons)
Created by Commisar Jon Fuklaw
DO YOU HATE ELGI? DO YOU WANT TO SHOW THEM EXACTLY WHERE THEY CAN SHOVE THEIR PRETTY LITTLE BOWS? THEN HAVE I GOT A PRODUCT FOR YOU! Introduction This project originally started as a result of my desire to keep YamatoSpirit's "Better Guns" up to date. It h...
Force Confederation
Created by sm0kin
Updated for "Total War: WARHAMMER II – The Hammers & Herdstones". https://i.imgur.com/fVVaDCS.gif Tired of messing with the diplomacy system until the AI finally agrees to confederate? So why not beat them up and force them into submission? Spare yourself ...
Force Confederation - Tomb Kings & Vampire Coast
Created by sm0kin
Updated for "Total War: WARHAMMER II – The Hammers & Herdstones". https://i.imgur.com/fVVaDCS.gif This mod requires the Force Confederation mod to work properly! Limitations: Settra can confederate any Tomb Kings faction aside from The Followers of Nagash ...
Gates of Chaos (Updated)
Created by DrunkFlamingo
What it Does When chaos armies raze a region, they leave behind a portal to the warp. In vanilla, this doesn't do much. In this mod, however, those portals gain the ability to spawn armies of chaos. This makes chaos ruins much more dangerous. Compatibility...
Generals and Heroes Maximum Level 60 2 points per Level
Created by Zathoth
This mod provide an alternative to the Max Level 60! 2X Points on Level up! mod from Nitz. The mod from Nitz works fine for generals but unfortunatly does not work correctly for heroes. This version allow the level of heroes to be raised to 60. All levels ...
Happiness Matters (WH2/ME)
Created by Zarkis
In vanilla WH2 the level of public order does only affect the High Elf factions. This mod adds this game mechanic to all other factions, but only affects the tax income. It increases or decreases the tax income of a province in relation to how happy its in...
High Elves Hair
Created by Adopotato
UPDATE 04/03: Better Colours and variation! UPDATE 04/02 : several updates which include -slight colour variation -more style variation -more hair per unit -compatible with my swordsmen unit -ithilmar Charioteers now have hair also Greetings! Silky smooth ...
High Resolution UI Improvements
Created by prop joe
Resizes or adjusts the following UI screens: unit recruitment screen diplomacy screen lord/hero recruitment screens lists of equippable items on characters objectives screen enemy and ally army view if there are multiple enemy/ally armies splits the abilit...
Home Region Movement Bonus
Created by Dresden
This mod increases movement for armies in their own regions by 10%. Compatible with most mods and with ongoing campaigns/save games. In current campaigns, you will have to end turn once for it to take effect. Notes: - Does not affect horde factions since t...
Improved AI Skill Selection
Created by Coffeecoffee
A version for Total War: Warhammer 3 is available here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2909055000 This mod improves how AI characters spend their skill points. They will spend fewer skill points on very weak or niche skills and will...
JR's Old World Skill Overhaul
Created by JerreyRough
This mod is aimed at updating all Old World skill trees for Total War: Warhammer 2, bringing them in-line with the new race's skill trees. Creator's Note: Despite CA bringing Old World lords closer to their New World counterparts with various updates, they...
Lore of Life Resurrection
Created by Cole Avenue
Adds resurrection to the three Lore of Life healing spells as well as Apotheosis from the Lore of High Magic....
Loreful White Lions (Add attribute & Elite unit)
Created by PLASMA
------------ Fix & rebalanced ------------ Add attribute : Immune to psychology Leadership : 75 --> 80 - White Lions are renowned for their unflinching courage in the face of overwhelming odds and terrible horrors, protecting their charge whatever the foe ...
Majorkill as Chaos Lord
Created by shawmuscle
https://i.imgur.com/sRde2S6.gif "g'day guys and gal" This mod adds a NEW Chaos Legendary Lord to the recruitment pool as my interpretation of the Youtuber Majorkills avatar in the Warhammer universe. NEW DEAMON TRANSFORM ABILITY ADDED Attain "ascension to ...
Mixed Lores - Spellcaster Overhauls
Created by sm0kin
Updated for "Total War: WARHAMMER II – The Hammers & Herdstones". https://i.imgur.com/fVVaDCS.gif This mod features a custom ui that allows you to put together your prefered mixed lore of magic. Supported lord types are Mazdamundi, a custom mixed lores ver...
Mixu's Unlocker
Created by Mixu
If you don't see DLC content, try redownloading the mod, deactivate submods and use the latest KMM for fuck sake. This mod is a startpos mod that makes pretty much all factions playable and adds custom slot templates everywhere, allowing stuff like landmar...
Mixu's Unlocker Unlocked
Created by Mixu
This submod enables all factions within my unlocker for easier access to playing them. There might be issues with certain things that will require further modding, since this mod is mostly designed for other modders who want to expand on them. Modding STUF...
Modding Tools: Campaign Autorun
Created by Crynsos
This mod is a tool for modders to test campaign developments without having to actually focus on the game constantly, as all player turns will be ended automatically. This is very useful to test out mods (on the same or a different computer) while you can ...
More Winds Of Magic
Created by Unnamed_Shadow
While magic itself is much better in Part 2, CA hasn't addressed the fact that you get incredible mediocre amount of winds of magic. As well as the recharge rate is incredibly sub-par to allow for some actual spell spam. Add the fact that spell cooldowns a...
No AI Cheating in Battles
Created by Zorander
Last updated: 14th July 2021 A mod for these desperate times when you charge the AI's archers with full health heavy cavalry only to watch your unit lose to the archers in melee combat afterwards. No seriously, this mod removes the unit stat bonuses grante...
No Fog of War (Player Turn only)
Created by Uriak
Removes Fog of war (but doesn't extend line of sight) only at the start of the player turn. You don't get to see all factions events. Check this one for fog of war removal during the other factions turns ...
No Morale 2
Created by VoidWolf
Raises the moral of all units so they wont run away. UPDATE: As of 1/23/18 No Morale mod works differently. It will NO LONGER show 999 on units. It is however still in effect so don't worry it's not a bug. Its because I changed the way it works on a global...
Recruit Defeated Legendary Lords
Created by Militus Immortalis
WARHAMMER 3 VERSION HERE Updated for "Total War: WARHAMMER II – The Rakarth Update". https://i.imgur.com/fVVaDCS.gif This mod transfers legendary lords and legendary heroes of defeated factions (of the same culture) to factions that are still in play. This...
Rise of the Beastmen - revisited (ME)
Created by Zarkis
OVERVIEW 'Rise of the Beastmen - revisited' is a scripted event mod for beastmen and non-beastmen players. It adds new game features, missions and incidents. The core of the mod is a optional beastmen invasion mechanic that spawns two waves of beastmen war...
[UPDATED] Better Camera Mod + Better Campaign Camera + Save Camera Settings
Created by Commiss4r
I'm tired of having 3 slots taken up by mods that rarely need updating so here it is all rolled into one: Better Camera Mod + Better Campaign Camera + Save Camera Settings all credit to those mods, give them a thumbs up and a fave https://steamcommunity.co...
Skip Intro Logos
Created by DaTroll
Last Update: 2021.07.14 Launches the game straight to the main menu. Skips the intro logos (SEGA, Creative Assembly) and the opening cinematic. Feel free to contact me if you have any questions or want to report bugs....
Tier 4 Minor Settlements 2
Created by Mazz
**** Updated for Silence + Fury **** Added a walled submod here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1280638626 This mod is made based on the vanilla building values. If you are playing with an overhaul, like Grimhammer, or a faction expa...
Weapon Teams on Walls (Updated for T&T)
Created by Scicotheron
Fix for weapon teams not shooting properly for skaven walls provided by Pierce, check out his better sieges mod which does more to help improve warhammer sieges: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2353617634 Don't like having your Warpl...
Ultimate Lighting + Random Weather
Created by Mazisky
INTRODUCTION TW: Warhammer 2 has a beautiful world, varied and detailed environments but they are limited by some unusual choices, like the weird and washed out colours, the lack of weather variety and the absence of night battles. This mod is a complete o...
UI Modding Framework
Created by Vanishoxyact
This mod adds a whole framework allowing the possibility of creating custom user interfaces within mods. Creating UI's within mods is notoriously difficult which results in very few, if any mods utilizing them. This framework unlocks this possibility by pr...
Trebor's Garrison Overhaul
Created by Mint
Larger garrisons Garrison size in Major and Minor settlements increased by 25% Meaningful walls and gatehouses Walls and gatehouses provide useful units to bolster the set...
Tier 4 Minors 2 - Walls
Created by Mazz
*** TIER 4 MAIN MOD REQUIRED TO WORK *** FIND THAT HERE: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1165096283 This submod adds walls to the Tier 4 Minor settlements for all factions, except for Norsca because they don't have walled settlement m...
more guns for the empire
Created by reaverbad
Description: This mod add two matchlock rifles and three wheelock pistols for the empire. The models are made by me. the textures are also made by me. It shouldn't pose problem compatibility-wise since I just added models and made a reference for the model...