Age of Wonders III

Age of Wonders III

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Items (6)
Class Reskin Tweaks
Created by That Human
Solves the issue with Phalanx shields being held weirdly in the mod and makes unarmored units look unarmored. The new Manticore Rider is though, but this follows the same logic as the Gryphon Rider; it's your primary target that counts for this, which is i...
Drunken Mercenaries
Created by Griff
Features: - Allows most class units to spawn at inns (as recruitable units). - Allows many dwelling units to spawn at inns (those which make some thematic sense). - Settlers and builders can be found at inns as well (although rarely). - Machine units will ...
Racial Class Unit Reskin
This mod reskins the Racial Class units in the game, to give them more character, and make them easier to distinguish. Direct download can be found in the OP of this thread: Official Forums Link Units reskinned in this version: Arch Druid's Hunters & Shama...
Racial Reinforcements
Created by Axios
Forward Note Now when called for I am always ready to get 'stuck' in with the men, feel their pain as if it were my own. This is an important trait of leadership as I'm sure you have gathered already from this tome. Why on my last campaign I had to make do...
Triumphant Heroes
Adds 35 new recruitable heroes to the game! Direct downloads can be found in the OP of this thread: Official Forums Link All names are English, Russian, French and German right now, if you'd like to help with translating into Polish, then let me know! Big ...
Weapon Re-size Racial Patch
Created by Goldfinch
This mod re-sizes weapons to be more proportional. Some differences are huge, like the Longswordsmen or Orc Spearmen, other more subtle, like human Archers or Frostling Raiders. Some, I could only do so much with, due to the grotesque comical proportions,...