Tabletop Simulator

Tabletop Simulator

114 ratings
Pokemon TCG with Real Boosters V2 (up to Black Bolt and White Flare)
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Type: Game
Game Category: Card Games
Complexity: Low Complexity
Number of Players: 2, 3, 4, 5, 6
Assets: Scripting, Cards, Rooms
File Size
Posted
Updated
1.112 MB
22 Jan, 2022 @ 12:24pm
19 Jul @ 12:13pm
116 Change Notes ( view )

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Pokemon TCG with Real Boosters V2 (up to Black Bolt and White Flare)

Description
Built upon Lotus Assassin's mod, V2 contains every English Set from Base Set to Black Bolt and White Flare, as well as Promos from all eras, all in one scripted package. Featuring heavily rewritten and highly optimised packs using cards made with the help of the Pokemon TCG API, your draft experience will be smoother than ever!

  • Every English main set, and many supplemental ones, up to and including Black Bolt and White Flare have fully implemented and accurate* packs. With newly reviewed and researched Pull Rates you can crack packs to your heart's content.
  • Enjoy new draft options like automatically spreading the cards you pull and filtering out most basic energy, easily configurable in the box's right-click menu
  • Or just click the "Get Whole Set" button, and get the entire set at once. You can also fetch promos this way.
  • All within a single, quick to load scripted box. Choose the set using the "<" and ">" buttons (right click jumps a generation).
  • A Card Search tile you can use to find card specific cards by name and format.
  • An Energy Generator to allow easy loading of any type of Basic Energy of any artwork, including JP exclusive ones.
  • Includes scripted boards (with updated Attachment Wells) for 6 Players. Games are further supported by 10-400 Damage counters, 1-click Coin Flippers with 286 different coin arts and sorters that when used with API cards allow for PTCGO style deck sorting and much more. This mod isn't just packs, but a fully featured play area. All counters allow cards to fall through them if full physics is enabled.
  • Draft in peace with Togglable Hidden Zones, which can be switched off to make full use of the large tables.
  • A bag that easily spreads packs for recording drafts, or just making them neat.
  • Every element of the mod has been heavily optimised, exempting a small wait time when first loading each new pack to load data from the API, everything from the initial load to pack opening is lightning fast.
  • Everything is fully portable. Copy it into another room or move it somewhere else and it'll work fine (packs may revert to default settings).

*As Accurate as I can find, with what data I collect as fully sourced as possible.

As the packs get card data from an API, there's a small loading time when fetching data from a new set and a risk of rate limiting if too many sets are loaded too quickly. Once a set is loaded, any number of copies of it can be spawned and packs from it opened without calling the API for the length of the session. Right clicking on the box lets you adjust the number of API calls used per set.

FAQ

How do I get packs?

Just pull them out of the box, as it is a bag.

How do I open packs?

Simply pull the wrapper off! The packs are bags too, and attempting to pull an item out of them will open the pack.

How do I change set?

Choose the set by changing it on the box with the "<" and ">" buttons.

How do I use the Attachment Wells?

Drop an energy or other attaching card into the Well and it will enter it (they are bags) and an icon representing the card will appear. Click or drag the icon to pull it out, or the all icon to empty it completely. Full details on the separate mod page.

Will you be updating this mod for new packs?

For the foreseeable future. I will be looking to hand off making new packs at some point but even then I will update the mod and manage the githubs.

What about making this for other TCGs?

No, but I have open-sourced all my code and am willing to explain it.

How do I use Pokemon LEGEND and V-Unions on the board?

Multi-Card Braces are provided for fitting these cards onto the boards. These are bags which take multiple cards and represent them as a single card-sized object.

TODO list
See the issues on the various github pages:
https://github.com/Pepper0ni/TTS-PTCG-Pack-Simulator/issues

How to help
If you want to help increase the accuracy of my data, follow the instructions
here[github.com]. This is a good way to help if you happen to be addicted to watching pack openings on youtube.

If you want to submit a new pack to the box because I'm being slow for whatever reason, fork the repo, use the instructions here[github.com] to add the pack and submit a pull request.

My individual component mods
Standalone Boards and Counters
Card Sorter
Pokemon TCG Coin Flipper
Togglable Hidden Zone

Credits
Lotus Assassin and TheKuhlOne for making and maintaining the original Real Boosters mod
RomyKing whose Pokemon TCG mod provided many of my component's assets.
The Pokemon TCG.io API[pokemontcg.io], which enabled me to make this mod as lightweight as it is
Everyone whose data I used in building my packs[github.com]
CHRY, whose model I used for the Attachment Wells and MrStump, whose Roll-O-Matic was the basis of my Flip-O-Matic
Gamercal, Psycotic, Kibatu and Samurai Leo for helping with testing and feedback while I was making the mod during the PTCG Progression Series we are doing
Bulbapedia for the Movie Random Pack art.
Whisper from beyond for the tables
dzikakulka and Larikk for helping with the code to decode the json properly and for helping me solve RNG seeding issues.
Scar7752 for the models and textures for the Promo Boxes.
Yarrriv for the model used in the braces.
The rest of the TTS discord #scripting room for random answers and help.
CardMarvin for the art used on the McDonalds boxes
GabeBit08 for the SV Fairy Energy

Assorted Data and Github links
My Repos, containing the component source code.[github.com]
Pull Rates and Card Order Data[github.com]

You are free to use this in any of your mods, as well as edit it as you wish, so long as I am credited and this page is linked in the mod description.

The Pokemon Trading Card Game and all associated assets are owned by The Pokemon Company International and Nintendo.
Popular Discussions View All (1)
1
19 Jul @ 3:40am
About some of the missing cards
Rouga_sr
207 Comments
RedeyesStorm 8 hours ago 
When will the API be fixed?
DarkPsyStorm 15 hours ago 
The addon is broken, friend. the whole pack opening feature is f'ed.
D3monicAdvocate 1 Aug @ 5:17pm 
Hop's wooloo and Hop's dubwool wont load in my friend's deck. Is this bug happening for anyone else?
Pepper0ni  [author] 28 Jul @ 1:54pm 
I can confirm the API is having issues, hopefully it will be resolved soon
Basil 27 Jul @ 6:56am 
Seems the Errors are a known issue. Alright. Hopefully it will be fixed soon :D
DarkPsyStorm 26 Jul @ 9:27am 
Might be, whatever it is is making the addon unplayable atm :(
Lena 25 Jul @ 11:20am 
Same here, 504 errors. Potentially problem with the api itself?
DarkPsyStorm 23 Jul @ 8:43am 
It gives errors when trying to open packs since yesterday. didn't have any problems before.
Pepper0ni  [author] 19 Jul @ 3:42am 
I'm working on BB/WF now, sources are being slow (likely because of it being 2 special sets at once) and I have to check a few edge cases for my other tools.
LuisRuby 19 Jul @ 3:17am 
Please update up to Black Bolt and White Flare