Space Engineers

Space Engineers

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Items (62)
(DX11) Boarding Ramp
Created by Eikester
Boarding Ramp Small and Large Grid 1x1x3 (Large) 5x1x15 (Small) DX9 & 11 No Construction Model (will be added soon) Colorable Airtight Advanced Door ------------------------------------------------------------------------------------------------------- htt...
(DX11) Hatch
Created by Eikester
Hatch (2 Versions, with and without Panel) Also available with the new highlight feature Small and Large Grid 1x1x1 (Large) 5x1x5 (Small) DX9 & 11 Colorable Survival Ready Airtight Custom Sound (Combination of the stock Door Sound and a Sound found in the ...
(THYA) Shield HUD Graphics Pack 1%
Created by Perdurable
Finally a 0-100% LCD Shield HUD Display with 1% intervals. What exactly is this? This is a 303 images shield bar that will be displayed on a LCD by our ingame script for programming blocks to show you the % of your ships remaining energy shields along with...
AQD - Armor Expansion
Created by enenra
https://i.imgur.com/fVVaDCS.gif Current version: 2.1 Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This mod adds a number of new armor blocks to the game. They are all available in light / heavy and large / small variation ...
AQD - Armored Thrusters
Created by enenra
Current version: 0.8e Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This mod adds a complete set of armored thrusters to the game. While it's certainly not the first mod of its kind, a lot of armored thruster mods seem to b...
AQD - Conveyor Expansion
Created by enenra
Current version: 2.1d Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This mod adds several new conveyor tube shapes, as well as armored versions of all conveyor tubes to the game, allowing you more freedom when designing you...
AQD - Research
Created by enenra
https://i.imgur.com/fVVaDCS.gif Current version: 1.2 Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This mod introduces an alternative progression system: Blocks are unlocked by researching technologies in a new Research Lab...
AQD - Small Grid Expansion
Created by enenra
https://i.imgur.com/fVVaDCS.gif Current version: 1.1d Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This mod adds a number of blocks to the game which previously were only available in large grid versions. They all have ful...
Aryx Weapon Enterprises Vol. 1 [WeaponCore]
Created by AryxCami
The King of weapon mods (plsdon'tkillmeitmakesacooltaglineonthemodloaderpage) Aryx Weapon Enterprises, or AWE for short, is a small-but-expanding pack of weapons, using the Weaponcore framework. We got guns in all shapes and sizes, with literally hundreds ...
Bigger Explosions
Created by Echthros
This mod is a support tool for other mods (including the "Kinetic Devastation" and "Nuclear Weapons" mods) to generate massive explosions through a shared system. The tool is also open for anyone else to make use via any scripting mods by sending a mod mes...
Better Speed
Created by OSCAR
Small Ship MaxSpeed 110 Large Ship MaxSpeed 140 Character MaxSpeed 150 https://discord.gg/jUsaans...
Automated Beam Drill
Created by Gwindalmir
Summary Phoenix Manufacturing has done it yet again! In collaboration with Shaostoul and Megaddd, we present a fully automated beam mining drill. Designs from an alternate universe were found, and used for inspiring and designing this drill. Quick Start Pl...
Block Restrictions
Created by jTurp
Last updated June 3, 2023 Hello! Have you ever wanted to restrict the use of certain blocks for certain player types? Now you can! This mod enables server owners and admins to customize the availability settings for all terminal blocks in the game, to incl...
Control Module - basically key binding for ships
Created by Digi
This mod adds the ability for Timer Blocks and Programmable Blocks to be triggered/ran when the input (key/mouse/gamepad/game control) is pressed and/or released by a player controlling a cockpit/RC/seat in the same grid system. The system is very flexible...
Colorful Icons
Created by typekcz
Are you tired of that bluish color of all icons? If yes, I have solution for you! AMAZING COLORFUL ICONS ULTIMATE ENHANCER MOD 4000! Use on any server You can use this mod as plugin, so it will work even on server that don't have this mod installed. Subscr...
Camera Panning - rotate camera view (+reset 1st person character view)
Created by Digi
This mod enables players to change the direction camera while viewing it. Works for any camera block, modded or vanilla. How to use in game When you view a camera the mod will tell you the controls as a HUD notification. Simply hold the LookAround key (def...
Corruption PvE Combat
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction This mod adds several new pirate drones to provide a more challenging Player vs Environment (PvE) experience. Many of the drones included make use of custom behaviors, making t...
Conveyor Air Vent - full sized block (and slope!)
Created by Digi
This mod adds 2 air vent blocks, one full-sized block with lots of conveyor ports and a sloped one with 2 conveyor ports. Useful for in-wall air vents. Has large/station and small ship variations too, all 1x1x1 sizes. Survival ready (construction models, c...
Fancy Status Displays [discontinued]
Created by Coffee
New version here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2353784231 We made a a thing! And the thing is a script, not a mod. It must not appear in any modlist. Just subscribe as a client, and load it into a programmable block in game. Confi...
Enhanced cockpit concept [Abandoned]
Created by HappySushi
====================================== Mod continues its life HERE , so if you like it, subscribe and rate it up. Also link in required items section. Enhanced vanilla small ship cockpit with upgrade blocks for LCDs and light inside. Works best with field ...
Enhanced Cockpit Concept Revival
Created by Kham
A fixed up version of the now abandoned Enhanced Cockpit Concept mod by HappySushi. Since this will likely be asked, this mod does use the same subtypeIDs as the original and it is safe to switch over to this one. What's new? Added a third variant of the t...
Hacking Computer v3 (Obsolete)
Created by Kage
Use this version Hacking Computer 3.0 - Industrial Update Fix 1.199 until this is updated, thanks! This mod adds small and large ship hacking computers. It is a replacement for an earlier version of the mod. With new models and effects (a big thank you to ...
Floor Plan Script Mk1
Created by Alysius
This script draws the Floor Plan Layout of your ship to a Text Panel. It is customizable with zooming, panning and manipulation of ship layout. Now drawn with Monospace Font. This is a Vanilla Script. NO MODS are required. For the Manual Refresh version of...
Halo UNSC Ship Weapons (WeaponCore)
Created by MajorXAce
This is my first-time modding Space Engineers and trying to model in general. I plan on updating this as my skills improve so this is WIP for that alone, but I also plan on expanding this to add some more weapons from the UNSC arsenal. Please don't ask for...
Holographic Radar
Created by DraygoKorvan
Holographic Radar Mod Can now display the radar while you are in a cockpit! Radar and Projector can now be mounted to small ships! Holo projector display location can now be set and scaled in game. Now works through pistons and rotors. This mod will add a ...
MA Fighter Gunner Cockpit
Created by AutoMcDonough
FGC for short. Cockpit for gunner, fits behind Fighter Cockpit and matches style. Compatible with rearth's Advanced Combat Systems mod. https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=1372153381 If ACS mod is active, this cockpit will control all turre...
Kinetic Devastation
Created by Echthros
As any user of speed mods can attest, the physics engine is less than graceful in its handling of extremely high-velocity impacts. Flying straight through an asteroid or even a planet is all too easy at higher speeds. Not any more. With this mod, you will ...
Independent Contractors
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Independent Contractors adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Encounter Information This ta...
Imber Corporation
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Imber Corporation adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, Random Encounters, and Planetary Installations. Encounter Inform...
HUD Compass
Created by Zelious
It’s a compass! On your HUD! Now featuring a clock! It works on any planet, of any size, with any FoV setting, at any resolution and with any other HUD mod! Why Do I Need A Compass? Not long ago a compass was a not really all that useful, but then the mult...
HoverEngine
Created by Takeshi
First: please leave feedback, its frustrating to get nothing back (thumb up). This Mod contains hover engines for large and small grid. The behavior is the same for Planets and Moons (environment has to support atmo thrusters). Two Military Blocks + two Ci...
[SEE SUPERGATE PSA] Stargate Modpack (Economy Support!)
Created by Gwindalmir
PSA - SUPERGATE - SERVER ADMINS - 2021-09-17 !!!! Due to a Keen bug, placing anything on a supergate grid will cause the server to crash due to a timeout. This is because the game is taking too long to process grid updates now, and if given enough time (60...
[QoL] Radio Spectrometry
Created by DraygoKorvan
Investigate far away asteroids using radio spectrometry to get an idea about their composition before you actually travel to it. This is an LCD script, select it from the scripts list for any LCD Panel. Point your ore detector directly at a distant asteroi...
[Mexpex] MWI - Homing Weaponry (24)
Created by Mexpex
MWI - Homing Weaponry https://imgur.com/4LsjcYn.gif This mod was made using Darkstars WeaponCore (required mod) Blocks Included: Weapon Description Grid Range M-12 Swarmer Fires a swarm of smaller missiles with low damage. S 2,000m M-2 Destroyer Launcher F...
Whip's Turret Based Radar
Created by Whiplash141
Whip's Turret Based Radar System   Description Howdy! This script uses turret targeting to populate a 3D radar and is designed to increase the user's situational awareness. This script also works with custom turret control blocks! This radar bears many vis...
Wave Spawner (Space)
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction This mod is an Add-On for the Modular Encounters Spawner that enables a new spawn mode called the Wave Spawner. How It Works The Wave Spawner sets a random timer that goes off ...
Text HUD API
Created by DraygoKorvan
Allows modders to add text to the players screen. This mod must be loaded along side any other mod that uses it. Graphics update note: Post-Processing causes all HUD API text to be dark and blurry unless it uses the PostPP blendtype. Common Issue: If the m...
Vector Thrust 2 [old]
Created by Vermillion
Maintained Version Vector Thrust Put your thrusters on rotors! Documentation If you have Control Module installed in the world, it will just work. This is optional. MAIN SETUP 1. Load the script into a programmable block (If you don't know how to do that) ...
Victims of Clang
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod adds spooky zombies and ghosts to planets. These undead engineers tempted the wrath of clang by building vehicles with wheels, using rotors and pistons, and trying to u...
Ship Parachutes
Created by DraygoKorvan
Mod is now vanilla. Adds parachutes to space engineers. Open the parachute hatch to deploy. Closing will detach the chute. Parachute color is determined from the block that deploys it. Note: Parachutes need to be 'repacked' after every deployment. Weld the...
SIMPL | Ship Integrity Monitoring Program Lite (A sprite-based ship layout/floor plan script)
Created by Whiplash141
  Features (NEW) Can draw multiple views onto a single display! Can draw across multiple LCD panels Displays cross-sections of your ship and can display destroyed blocks Highlights ship subsystems like thrust, gyros, and power Built in legend Customizable ...
SmartRotors: Solar
Created by AutoMcDonough
SmartRotors, rotors with built-in functionality for ease of use. This is the solar variant, it automatically tracks the sun. Other variants to follow later, currently planned are VTOL and PMW. Isn’t this the same effect as running a script on rotors? Yes. ...
Suppress Vanilla Encounters
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod will remove all vanilla Random Encounters (mayday signals, etc) from the Spawning Roster in MES. If another mod adds the vanilla encounters back however, this mod will ...
Suppress Vanilla Cargo Ships
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod will attempt to suppress the appearance of Vanilla Cargo Ship Encounters. It sets their spawning frequency to 0.001 (the default values are usually between 1-5), so it'...
S - Modular Thruster - DX11
Created by Sektan
S - Modular Thruster DX11 - DX9 You can create a long thruster :) Build Progress Models I will improve. ----------> Atmospheric Modular Thruster <---------- ----------> Hydrogen Modular Thruster <---------- Large ForceMagnitude - 3800000 MaxPowerConsumptio...
Planet Creature Spawner
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction This mod is an add-on for the Modular Encounters Spawner that expands its spawning ability to be able to handle Creatures/Bots such as Spiders and Wolves. Using the features in...
Rdav's Fleet Command MKII
Created by Rdav
Script LCD UI update is WIP (currently non functional) 30/09/2023 Rdav's fleet command is an entirely Vanilla in-game script aimed at allowing players to play space engineers like a strategy game. Giving advanced automated intelligence to ships and systems...
Reavers: Terror of the Verse
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description Reavers is a PvE mod that adds hostile encounters to your game world. Encounter Information This table provides information about what to expect with the encounters in this mod....
Stargate [Script]
Created by Gwindalmir
THIS IS ONLY A SCRIPT. IT DOES NOT CONTAIN BLOCKS! This is intended to be used as a dependency for other mods. There's no need to subscribe to this mod. Disclaimers This mod is not authorized for commerical use, including but not limited to Tebex server mo...
Robot Raider Pods
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod adds NPC Drop pods that will spawn on planets. When a pod is spawned, it will attempt to land near a player. Upon successful landing, it will deploy 4 robot raiders tha...
Research System Framework
Created by jTurp
https://i.imgur.com/fVVaDCS.gif Last Updated July 1, 2023 Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png Hello! This mod is a framework that allows other mods to manipulate the Research and Progression system. It is a replac...
Phils_Ship_Diagnostics
Created by PH1L1P
NOTE: Some modded blocks will cause this script to break. Second note: This script has been in a pretty stable place for a while, and I really want to write it again from scratch (since I was still learning C# when I wrote this). That said, I am going to w...
Perpetually Perturbed Pirates
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod will force all players reputation with the Space Pirate Faction (SPRT) to always be hostile. If at any time a player's reputation with the pirates is higher than -600, ...
Orks: The Great WAAAGH!
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description Orks: The Great WAAAGH! is a PvE mod that adds very hostile encounters to your game world. Encounter Information This table provides information about what to expect with the en...
Parallax Concepts
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Parallax Concepts adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Encounter Information This table pr...
Nuclear Weapons
Created by Echthros
Normal warheads not enough for you? Blast radii start at 100m and go up from there. Original explosion system allows for proper compounding of simultaneous explosions. Added Elements Blocks: Mini-Nuke (Small) (default blast radius: 50m) Nuclear Warhead (La...
[Deprecated] Ore Detector+
Created by Gate
Check out https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2970200455 a script based version that is user-configurable and doesn't overwrite the definition file! Increased range ore detectors: Large Ship: 1200m Small Ship: 300m Note: If you're runnin...
NPC Weapon Upgrades
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction The aim of this mod is to increase the challenge in your PvE worlds by turning your advantages against you. This mod will randomize the weapon loadout of NPC grids, and can eve...
NPC Programming Extender
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod adds several new custom methods that NPC owned drones can use to expand their functionality. This includes the ability to assign itself to a custom faction, get all nea...
NPC Defense Shields Provider
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod adds Defense Shields to nearly all NPC Grids spawned through the Modular Encounters Spawner! How it Works The mod works by scanning each grid before it spawns, and if i...
Modular Encounters Systems
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. What is Modular Encounters Systems? This mod was designed to be a flexible framework that will handle nearly all spawning of NPC grids in your game world. It also includes a behavior system...
Mexpex Warfare Industries v1.1.7
Created by PhoenixTheSage
An official Mexpex approved rebalance & collection! Welcome to Mexpex Warfare Industries! Your end-all be-all of fine battleship weaponry! Now with muzzle flashes, new sounds, REAL anti-missile, and a flak turret! v1.1.7 now compatible with 1.190+ | Change...