Per Aspera

Per Aspera

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Items (13)
Infinite Deep Mines
Created by Shad0wlife
This mod contains an implementation of infinite mines for Per Aspera v.1.5 up to at least 1.8.1, which do not need to be placed on resource nodes. They do have a somewhat prohibitive cost though. The mines get unlocked by a new T5 Engineering Research Bran...
Factories and colonies are worker hubs
Created by Spud Dastardly
This allows all factories, colonies, and other resource inputting buildings to double as worker hubs. This significantly reduces the number of worker hubs you need to build, freeing up your building limit, and guarantees every factory has a dedicated worke...
Workers++
Created by LiVam🗡
Worker Drones now last forever (basically!). This will make the game a lot easier....
Local Logistics (Mines)
Created by PsychoBelka
Compatible with game version 1.8.* (HOME) Description: Adds Worker Hubs functionality to all buildings in Mines category Full list of affected buildings: Aluminum Mine (Tier 1-3) Carbon Mine (Tier 1-3) Chemical Plant (Tier 1-3) Ice Drilling Plant (Tier 1-3...
Local Logistics (Atmosphere)
Created by PsychoBelka
Compatible with game version 1.8.* (HOME) Description: Adds Worker Hubs functionality to all buildings in Atmosphere category Full list of affected buildings: Greenhouse Gas Factory Nuclear Nitrate Extractor Nuclear Carbonate Extractor Oxygen Release Plant...
Local Logistics (Power)
Created by PsychoBelka
Compatible with game version 1.8.* (HOME) Description: Adds Worker Hubs functionality to all building in Power category Full list of affected buildings: Thermal Plant Battery Fission Plant Fusion Plant Solar Farm Wind Farm Known bugs Drone counter in the b...
Local Logistics (Life)
Created by PsychoBelka
Compatible with game version 1.8.* (HOME) Description: Adds Worker Hubs functionality to all buildings in Life category Full list of affected buildings: Aquadome Crater Farm Open Farm (Tier 1-2) Biodome Water Treatment Plant Water Booster Pump Water Packin...
Local Logistics (Factories)
Created by PsychoBelka
Compatible with game version 1.8.* (HOME) Description: Adds Worker Hubs functionality to all buildings in Factories category Full list of affected buildings: Electronics Factory (Tier 1-3) Food Factory (Tier 1-3) Glass Kiln (Tier 1-3) Parts Factory (Tier 1...
Local Logistics (Core)
Created by PsychoBelka
Compatible with game version 1.8.* (HOME) Description: Adds Worker Hubs functionality to all buildings in Core category Full list of affected buildings: Hyperloop Terminal Areological Scanner Space Elevator (does not appear in build menu, but still assigne...
Local Logistics (Colonies)
Created by PsychoBelka
Compatible with game version 1.8.* (HOME) Description: Adds Worker Hubs functionality to all buildings in Colonies category Full list of affected buildings: Colony (Tier 1-3) Research Outpost Dome City Tent City Open City Metropolis Known bugs Drone counte...
Upgraded Uranium Mines
Created by finjeta
Compatible with version 1.4 This mod activates Advanced Uranium Mine and Superior Uranium Mine upgrades as well as tier 2 and 3 uranium resource veins which all exists in the game files but are never used. The Uranium Mines are unlocked trough the Carbonat...
Technology Overhaul v1.2.3
Created by Spud Dastardly
The goal of this mod is to address some balance and tech progression issues with this game. Currently most of the changes are in the space tree, but different adjustments have been made in several areas. In particular, it gives a much expanded role to the ...
More Building Limit
Created by A Barrel Of Spokes
Finally Fully compatible with Home update The technologies that increase the building limit give more building limit than vanilla. After all tech is finished you should have a cap at 2.4k. Possible Instability at that number....