Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

53 ratings
Transport Penalty
   
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Tags: mod, Campaign
File Size
Posted
Updated
240.000 B
24 Jun, 2014 @ 7:31am
17 Dec, 2014 @ 12:08pm
6 Change Notes ( view )

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Transport Penalty

In 1 collection by Phalangitis
Epic Sparta Campaign
16 items
Description
Compatible with almost everything...also save game compatible

A small mod that makes armies stand still for a turn as an immobile boat when they "transformed" into a transport fleet.
That makes them a sitting duck for enemy navies...

I am not using it i only made it for a friend but it works...
the mod is for the beaches only.For ports there is no penalty..
32 Comments
AkaalElite 22 Oct, 2017 @ 7:39pm 
Hi Phalangitis, I'm also experincing the same issue as Shadow, and im running no other mods whatso ever. I don't thinks its a conflict, its most likely another dam bug in the game.
Phalangitis  [author] 27 May, 2017 @ 5:25am 
There are cases of conflicts people. If the table that this mod changes is overwritten by some other mod then this mod wil not work. Try again with only this mod and come again. Finally this mod does not stop you from getting into water but from beiing able to sail immediately. Yes you can get in water but then you are stuck there for one or 2 turns motionless, with no action points. Unfortunately this cannot be bypassed. What shadow experienced is staying motionless indefinately which is also probably a conflict.
Ragnar 27 May, 2017 @ 12:04am 
ok I just tried it and its not working, I was able to sail right away with my army actually as if the mod is not even installed
Ragnar 26 May, 2017 @ 11:48pm 
@Shadow, You must've been blaspheming Poseidon?
They are bound to sail nowhere for eternity
Trying with the Grand Campaign now will let you know
Phalangitis  [author] 17 May, 2017 @ 11:30am 
This issue happens in Grand Campaign?
Laibach 17 May, 2017 @ 11:26am 
Same issue here, unfortunately
Lotor13 23 Mar, 2017 @ 10:30am 
Hi, I had exactly same issue as a Slayer of Shadow, I've tried without any mod, only with vanila game.
Phalangitis  [author] 11 Sep, 2015 @ 7:31am 
I am pretty sure that this mod is not responsible for this mate.Probably some conflict with another mod??
EdwardCMH 8 Sep, 2015 @ 8:34am 
I've tried to send my spartan troop to sea, and yes they stand for that turn on the sea, however
i couldn't move them in the next turn neither, actually they get stuck on the sea forever, not even allow me to send them back to land.
i don't know if it is the compatibility with other mods, but can you pls check the issues with spartan campaign. Thx
Phalangitis  [author] 15 Oct, 2014 @ 11:34pm 
i deliberately did not change that because landing is fast and a game turn is from 3 months to 1 year depending on TPY mod.On the other hand crafting a navy transport force and getting where the army is to pick them up takes time (to copensate the instant transport fleeets vanilla creating).Thats why i left landing alone.But thanks for the tips mate.Cheers