RimWorld

RimWorld

49 ratings
SRTS Expanded: Tanker Fleet
   
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Mod, 1.3, 1.4
File Size
Posted
Updated
28.865 MB
20 Feb, 2022 @ 1:41am
16 Sep, 2023 @ 9:20am
8 Change Notes ( view )

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SRTS Expanded: Tanker Fleet

Description
What is it?

An extension for SRTS Expanded. Adds several new tanker aircraft capable of transporting large quantities Chemfuel, Oil, Water, and Helixien Gas over great distances.


How does it work?

If you're a veteran of SRTS you already know that connecting the fuel lines from dub's Rimefeller automatically refuels your aircraft with Chemfuel. This uses a similar mechanic to load it as freight; but also does it for Water, Oil, and/or Helixien Gas but only with the aircraft below.




















Compatible with Rimefeller, Vanilla Helixien Gas Expanded, and Dubs Bad Hygiene


I don't want it to fill automatically!

It won't, you have to hit the fill button on the aircraft menu.


Okay, but i don't have those all of those mods.

That's fine! The code checks to see if you have Rimefeller, Dub's Bad Hygiene, or Vanilla Helixien Gas Expanded in your active mod list. If you do, the corresponding ship will appear in the ship button in the architect menu.


You only have a few aircraft / Your art sucks!

Your right! I suck at art, it takes me hours to create one item of art. If you are good at it and want to help! please, please, pretty please contact me! it's holding back the mod at this point! I need help with art.


I want X.

Please let me know, in the comments below.


Credits:
A special thank you to:

Neceros and Smash phil for SRTS Expanded.

Dubwise for making Rimefeller and and Dub's Bad Hygiene.

Sarg Bjornson, Oskar Potocki and Fluffy for Vanilla Furniture Expanded - Power and the Helixien Gas Network.

Sokyran for the C# Tanker Framework.
Ko-Fi: https://ko-fi.com/sokyran

Tags: Gas Stations, Chemfuel, Helixien Gas, Water, Oil, SRTS, Fuel, Aircraft, Sewage, Transport, Cargo
44 Comments
VelxraTV 13 Jul @ 11:56pm 
I hope someone revives this great mod.
F3iT 27 Aug, 2024 @ 7:10am 
Hello. The mod works great with 1.5 (at least with chemfuel). The only bug is in dev mode, it prevent the debug action menu and view settings menu to open.

I guess you added some things to them for debugging purpose. Maybe you want to consider updating by removing these, for an easy update.
CanadaCamo 17 Jun, 2024 @ 11:01pm 
Hi there! Mod looks awesome, but I use Vanilla Chemfuel Expanded instead of Rimfeller. Is there a way you'd be able to enable rimfeller ships on ChemExpanded aswell??
Guineatown20806 30 Apr, 2024 @ 12:19pm 
Will this be updated to 1.5?
XxHyde840xX 15 Sep, 2023 @ 11:34pm 
Appreciate it @Sisyphus, but I just do the translations for those lol. I've got some things in the works tho so hopefully I'll have some vehicles of my own up on the workshop before long. Keep up the awesome work homie!
Sisyphus  [author] 15 Sep, 2023 @ 10:53pm 
Thank you XxHyde840xX!! I'm going to be getting some of those vehicles you've made.
XxHyde840xX 15 Sep, 2023 @ 10:45pm 
LET'S GO! Awesome to see this one updated!
Sisyphus  [author] 15 Sep, 2023 @ 10:28pm 
HUGE THANK YOU! To TruGerman for fixing the C# for 1.4. Could not have done it without you.
Ironhelm 11 Aug, 2023 @ 6:38pm 
now that the vehicle framework is out, any chance of a port? would work rather well, and you could probably even work in a way to connect to the pipe networks from VE nutrient paste and chem fuel.
Sisyphus  [author] 13 Feb, 2023 @ 9:40am 
Eventually, still learning C#.