Gothic 1 Classic

Gothic 1 Classic

87 ratings
ItemMap
   
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Type: Addon
Category: Utility
File Size
Posted
Updated
39.737 KB
30 Mar, 2022 @ 12:57pm
16 Jun, 2024 @ 11:27am
3 Change Notes ( view )

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ItemMap

Description
This patch draws all items that are currently in the world dynamically onto every map. Non-looted chests are also displayed.

The various item categories are indicated by colors which are adjustable. The visibility of the markers can be toggled to still allow to use the map without them. Collected items will no longer be displayed on the map.

The patch takes into account any kind of item and can thus be used with any mod.

Additional Key-Bindings
[Draw weapon] Toggle the visibility of the item markings

INI Settings
The visualization of the items can be adjusted in the Gothic.ini in the section [ITEMMAP]. It will be automatically created on first launch.

  • The colors of the individual item categories can be set by six-digit hexadecimal color values (pre-pended with a '#', e.g. #00D358).
  • Individual item categories can be omitted completely by setting the color value to 0 or FALSE.
  • With minValue, the minimum trading value can be set of displayed items. This way, the amount of items can be reduced to the most interesting ones.
  • With radius, only the items within a certain range (meters) of the player are shown. With -1 or 0 all items are shown.

Notes
  • The default settings of the color values look like this:
    [ITEMMAP] radius=-1 minValue=0 combat=#E23D28 armor=#FF7F00 rune=#FC00FC magic=#FFFA00 food=#00D358 potion=#00BFFF docs=#FCF3B5 other=#898989 chest=#7F512E

  • For mods with large amounts of items in the world, opening the map may take one or two seconds. There, it is recommended to increase minValue in the Gothic.ini or the disable individual item categories (see above). Under normal circumstances and world sizes (i.e. Gothic 2 Khorinis), there is no noticeable delay.

  • An example of suitable color settings is demonstrated in the German World of Gothic Forum. There, only valuable (i.e. permanent bonuses) plants (green), potions (blue), and stone plates (yellowish) are shown.

  • Items/containers are only displayed on maps that report the player position.

  • The size of the markers follows the interface scaling ([INTERFACE] scale).

Further Information
https://forum.worldofplayers.de/forum/threads/1554831-Patch-Item-Map


[ko-fi.com]
8 Comments
mud-freak  [author] 26 Feb, 2023 @ 10:49pm 
@Tara this is not part of this patch. You can, however, toggle the item markers by pressing space
Tara 6 Feb, 2023 @ 12:04pm 
is it possible to remove the indicator of your location on the main map?
I love realism?
✪ EsQuuZmiii 14 Dec, 2022 @ 2:17am 
Tnx. Very nice work! :)
mud-freak  [author] 13 Dec, 2022 @ 10:41pm 
Yes, the locations are dynamically inferred every time the map is opened. Items that are no longer there, will not appear on the map.
✪ EsQuuZmiii 11 Dec, 2022 @ 8:19am 
Does these dots dissapear when u collect them on your map?!
The sandwich 30 Sep, 2022 @ 9:56am 
This mod is so helpful:steamhappy:
Bounty 19 Sep, 2022 @ 5:37pm 
This is great. I've managed to hoard every single item in the game besides 2 bugged weapons that went underground for some reason. Wish there was something like this for monsters as well...
нема коржа 1 Jul, 2022 @ 11:29am 
Is there such a map but with monsters and people?