Killing Floor 2

Killing Floor 2

135 ratings
Hyperbolic Test Chamber
6
3
3
2
2
2
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
252.101 MB
7 Apr, 2022 @ 2:58am
25 Nov, 2022 @ 11:08pm
15 Change Notes ( view )

Subscribe to download
Hyperbolic Test Chamber

Description
File Name: KF-HTC.kfm
One day in here is worth a thousand out there...
current version: v3.6

This is a test map that I've been working on for awhile. The objective is to combine great elements from the many different kf2 testing maps into one, as well as hopefully bringing some fresh new stuff to the table. If anyone finds any issues, has any cool ideas, or generally just doesn't like something about the map, PLEASE leave a comment.
Otherwise message me on Discord: @HazardousMonkey

Designed to work in a solo environment.
Every single zone within the map still retains functionality when playing online, however, many of the QoL features break completely. Therefore, I've taken steps to automatically delete these elements of the map when playing online, while giving the player the choice to delete others if they don't have admin perms (enablecheats).

The SomeTestMap mutator IS NOT supported. Use UTM instead!

While mods can be used to enhance the experience, the map is fully functional without them.
Tested compatibility:
Ultimate Test Mode (UTM) - Full functionality
Chokepoint CD - Full functionality

You'll mostly run into problems when using custom Gamemodes, especially ones that replace the Player class.



(visuals will no doubt change as the map receives updates)
A few feature previews:

                                               Aim Trainer with performance statistics
                

                                    A fully functional lane map with gameplay modifiers
                

                Takedown area, including manual spawners, Zedtime Practice, and an Arena
                


                                                          
                                                                       love ya
Popular Discussions View All (2)
0
10 May, 2023 @ 3:40pm
Suggestions & Wishlist
HazardousMonkey
0
10 May, 2023 @ 3:34pm
Bugs
HazardousMonkey
21 Comments
Bro Bike 7 Jul @ 1:40pm 
Alright thanks for the answer, at least there is a map restart button, very handy ;)
HazardousMonkey  [author] 7 Jul @ 12:53pm 
That's just how the game works unfortunately :(
Bro Bike 7 Jul @ 10:30am 
Dunno why but now we have to reload/restart the map to test changes of perk skills.
RockMax 22 Mar @ 10:28pm 
They are waiting for you Hazard, in the test chamberrr........:mllrrad:
Heize 8 Nov, 2024 @ 11:06pm 
GOD BLESS YOU, and when Killing Floor 3 comes out please don't forget to make such a good thing like this :steamthumbsup::steamthumbsup:
Joseph Joestar 24 Feb, 2024 @ 5:28pm 
how to play custom map?
SneakyAngels 24 Feb, 2024 @ 12:07pm 
This is it ladies and gentleman, we have peaked.
We are never going to need a better testing/training map than this.
Others can give up on trying, this is hands down the best there will ever be! It's not even close! :steamthumbsup:
Gelmanov 6 Feb, 2024 @ 7:50am 
Thanks, I'll try to practice :DJSkully:
HazardousMonkey  [author] 25 Nov, 2022 @ 11:08pm 
v3 - QoL stuff
• Consolidated all aspects of the Takedown area into the Lane Map
• Significantly improved functionality within the Lane Map
• Added compatibility for Harder & NC Zeds, as well as CDD
• Provided more feedback within the FP Tracing area
• Overhauled most kismet to be less stupid
• Fixed some bugs

Coming next for real this time:
- Practice area for large zeds on ramps/diagonals

--- Check the Changelog for small yet relevant updates to any Major version update
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/changelog/2790622755
Kbro 5 Aug, 2022 @ 9:59pm 
Best test map out there. 5 Jugs outta 5