Garry's Mod

Garry's Mod

50 ratings
Vermin Nextbots
   
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Content Type: Addon
Addon Type: NPC
Addon Tags: Fun, Roleplay
File Size
Posted
Updated
2.244 MB
29 Apr, 2022 @ 9:35am
30 May, 2022 @ 6:10am
5 Change Notes ( view )

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Vermin Nextbots

Description
TYPE nav_generate IN THE CONSOLE IF THE MAP WHERE YOU PLAYING DOESN'T HAVE A NAVMESH !!!

These nextbots are hungry and they are roaming around to find food to eat.
If you hurt them they will flee.
Also they only eat these entities or durgz entities (they will overdose).

Features :

-Rats
-Cockroaches

Credits :

Motosman for porting the hl2 leaknet beta rat model to gmod

The cockroach model was made entirely by me

GitHub[github.com]
17 Comments
Drputtyboss 4 Mar, 2023 @ 9:37pm 
can you make it if you walk over them they die because as is it is very annoying to mess up my aim because of an cockroach or rat
A random fella 20 Oct, 2022 @ 6:48am 
Vermin!
Adam 󠀡 6: 28 Sep, 2022 @ 9:00am 
AWsome
Midnight 22 Jul, 2022 @ 12:22pm 
@Jean Antoine Sinclair you see, what you have failed to consider, is the undercities... they're just below you, waiting for the time to come out and strike...
Albert Faubrein  [author] 7 May, 2022 @ 12:33am 
I don't want them to behave like this, I want the npcs to be aggressive with the food and fleeing the player only if they are injured. I try to keep my AI simple as possible, sorry....
Sastket 4 May, 2022 @ 10:42pm 
in HL1 the cockroaches responded to light and hid in darkness, as well as fleeing from the player and enemies into small corners, perhaps something similar could be done here?
= Jean Antoine Synklar = 3 May, 2022 @ 4:57pm 
This makes little sense; where are the Stormvermin? The Clan-rats? The Plague-Monks?
Orion 2 May, 2022 @ 9:03pm 
Next thing you know, we get Skaven next. You never know.
G0Z Holmes 30 Apr, 2022 @ 6:06am 
rat
G0Z Holmes 30 Apr, 2022 @ 6:06am 
rats