Garry's Mod
50 valoraciones
Vermin Nextbots
   
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Tipo de contenido: Extensión
Tipo de extensión: PNJ
Etiqueta de extensión: Diversión, Juego de rol
Tamaño
Publicado el
Actualizado el
2.244 MB
29 ABR 2022 a las 9:35
30 MAY 2022 a las 6:10
5 notas sobre cambios ( ver )

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Vermin Nextbots

Descripción
TYPE nav_generate IN THE CONSOLE IF THE MAP WHERE YOU PLAYING DOESN'T HAVE A NAVMESH !!!

These nextbots are hungry and they are roaming around to find food to eat.
If you hurt them they will flee.
Also they only eat these entities or durgz entities (they will overdose).

Features :

-Rats
-Cockroaches

Credits :

Motosman for porting the hl2 leaknet beta rat model to gmod

The cockroach model was made entirely by me

GitHub[github.com]
17 comentarios
Drputtyboss 4 MAR 2023 a las 21:37 
can you make it if you walk over them they die because as is it is very annoying to mess up my aim because of an cockroach or rat
A random fella 20 OCT 2022 a las 6:48 
Vermin!
Adam 󠀡 6: 28 SEP 2022 a las 9:00 
AWsome
Midnight 22 JUL 2022 a las 12:22 
@Jean Antoine Sinclair you see, what you have failed to consider, is the undercities... they're just below you, waiting for the time to come out and strike...
Albert Faubrein  [autor] 7 MAY 2022 a las 0:33 
I don't want them to behave like this, I want the npcs to be aggressive with the food and fleeing the player only if they are injured. I try to keep my AI simple as possible, sorry....
Sastket 4 MAY 2022 a las 22:42 
in HL1 the cockroaches responded to light and hid in darkness, as well as fleeing from the player and enemies into small corners, perhaps something similar could be done here?
= Jean Antoine Synklar = 3 MAY 2022 a las 16:57 
This makes little sense; where are the Stormvermin? The Clan-rats? The Plague-Monks?
Orion 2 MAY 2022 a las 21:03 
Next thing you know, we get Skaven next. You never know.
B0Z James 30 ABR 2022 a las 6:06 
rat
B0Z James 30 ABR 2022 a las 6:06 
rats