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I fixed created countries have all first contact chances.
About CoM and the splinter colony, they both are The Chrysanthemum descendants. So I am content with the status quo (the splinter colony takes CoM name and vanilla one change its name).
I'm guessing this would speed up how fast empires find out about one another, ultimately leading to odd behaviours with empires which were supposed to be hidden, and speeding up how fast the galactic council is formed. Probably not intended.
Anyhow, posted some more error messages in the discussion section. Don't think they do much, but just in case. 😅
If you play as non-UEN and there are UEN, the Splinter Colony and CoM, nothing special happen.
I haven't checked the code, but does the Splinter Colony always spawn in Deneb? Does it prevent the Commonwealth from spawning if the UNE is present?
I figure there is no system which splinter_is_hyacinth_candidate_system will be yes.
I updated just now. It is hard to confirm, but I think it will work.
[code]
[14:51:53][trigger_impl.cpp:1193]: Script Error: Invalid context switch [space_owner] from *DIFFERENT SYSTEM NAMES* [galactic_object], common/scripted_triggers/scripted_triggers_splinter.txt:15 @ in scripted trigger splinter_is_hyacinth_candidate_system at file: events/splinter_events_arkship.txt line: 1650, Scope:
type=galactic_object
id=225
opener_id=4294967295
random={ 0 2365055693 }
random_allowed=yes
root=
{
type=fleet
id=167772579
opener_id=4294967295
random={ 0 2365055693 }
random_allowed=yes
from=
{
etc.
[/code]
I checked the Star Systems in game and found nothing there.
Yes, Pathogenic Genes Trait is an aftereffect of the Harbinger Plague! And Arks descendents are free from it and won't vanish out.