Divinity: Original Sin 2

Divinity: Original Sin 2

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Equilibrist Class
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Type: Add-on
Game Mode: Story, GM
Tags: Classes, Skills
File Size
Posted
Updated
20.283 MB
16 Jun, 2022 @ 12:42pm
20 Feb, 2023 @ 2:24pm
9 Change Notes ( view )

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Equilibrist Class

Description
“I see a world on the edge of a blade. Without balance, it will fall.”


IMPORTANT: REQUIRES NORBYTE'S SCRIPT EXTENDER
follow this link: https://github.com/Norbyte/ositools/releases
IF YOU ARE HAVING ISSUES WITH THE MOD NOT APPEARING USE LAUGHING LEADER'S MOD MANAGER TO MOVE THE PACKFILES TO THE RIGHT DIRECTORY:
https://github.com/LaughingLeader-DOS2-Mods/DivinityModManager

IMPORTANT: Ensure that you have automatically add skills to toolbar enabled in the games option menu, otherwise skills that switch wont appear on your toolbar


Use the tools of Chaos and Order to bring balance
Equilibrist is a class centered around balance of the universe, be it in yin and yang, sun and moon, good and evil, light and dark or order and chaos. The Equilibrist wields 2 powerful kind of skills, the Order skills and the Chaos skills. Each skill is linked with another skill of the other kind, and by using a skill it will flip to its other side and will be put on cooldown!
  • Order skills are themed around healing and buffing characters and require hydrosophist.
  • Chaos skills are themed around dealing damage and debuffing characters and require pyrokinetic.



Succession of same side skills will disrupt the balance
Every time you use a skill, the universe keeps track of it, using 3 skills of the same side in succession will disrupt the balance, but alternating between the two sides resets the counter. If you do disturb the balance the following will happen:
  • Your turn ends!
  • All your skills will flip to the other side.
  • All cooldowns will be reset to 0!
  • Your next skill must be of the balancing kind.
Disturbing the balance gives some major disadvantages, but if it is used right it can turn the tide of battle too. This contradiction is in itself a delicate balance.



Inflict Corruption and Integrity on anyone
The Equilibrist class mod comes with some tools to flavour the battle the way you want it by allowing you to inflict integrity and corruption. These two statuses stack up to a maximum of 5 and interact with each other. For example, a corrupted character deals extra damage to other corrupted characters but less to characters with integrity (based on the number of stacks). On the other hand, characters with integrity receive less damage from corrupted characters and deal extra damage to them but only if their integrity level outmatches their corruption level!

Lots of skills too, depend on the corruption and integrity levels of opponents. The ultimate source skills that can be unlocked on level 16 for example can only be cast at targets with 5 stacks!

Because the Equilibrist does not know the predefined definition of foe or ally but rather decides this for his own, all the skills can target any character. This makes it harder to distribute the corruption and integrity stacks the way you want it but in turn it for example allows a fun playstyle where you go kamikaze and corrupt yourself or your teammates as well as the "enemies".



The mod includes a grant total of 26 sets of skills (so 52 total) to accommodate a true equilibrist

The 26 sets of skills offer the possibility for a number of different playstyles, where they can be used standalone, or mixed with vanilla skills. I will leave you to discover a playstyle you like. There are 4 sets of skills per tier and they unlock at level 1, 4, 9, 13 and 16. There are also 6 sets of crafted skills that can be crafted at any level.

FOLLOW THIS LINK FOR AN IN DEPTH OVERVIEW OF ALL AVAILABLE SKILLS [docs.google.com]



An all new trader to suit the needs of every Equilibrist
White Shadow has made her way to Rivellon to sell the Equilibrist everything an Equilibrist will need. She sells all starter skillbooks at lvl 1 adding more at lvls 4, 9, 13 and 16. She also sells various potions and, starting from Driftwood, extra crafting ingredients. Also, if you ask nicely, she will help you in your journey to become a better equilibrist.
She can be found in Rivellon at the following locations:
  • In Fort Joy standing on the beach near Stingtail
  • In Driftwood close to two children discussing where their friend Joe might be
  • On The nameless Isle in the elven camp
  • And in Arx standing next to water left after you enter the city

TIPS
While everyone can make a fun playstyle of their own, here are some of my personal recommendations.
  • Playing as an undead or having undead teammates increases the difficulty, since you can heal a lot, and spells that heal don't ignore undead teammates
  • The talent elemental affinity is really good on this mod
  • The crafted skills are really useful, try to pick up one asap. Try talking to the trader in fort joy
  • You can use the disrupting of the balance to your advantage if timed right
  • The skills cheat death/ true in life (gained at lv 16) enable some ridiculous combos
  • Lots of skills are focused on setting decaying, this can be combined with the numerous healing options
  • If you want to cheat all the skills from the start of the game, type !Equilibrist_GainAllSkillbooks in the chat, to gain all 26 skillbooks. You may need to type it twice if you hadn't used the chat this session.
  • Don't forget to enable the add skills to toolbar setting! Otherwise upon swapping skills, the old one will be removed but the new skill wont be added!
  • Don't like to hit allies? Type !Equilibrist_FriendlyFireOff in the chat to cancel the negative effects of most Chaos spells on allies. You may need to type it twice if you hadn't used the chat this session. CAUTION: this setting is extremely strong. It can be disabled by typing !Equilibrist_FriendlyFireOn in the chat.

See also

CREDITS
I would like to thank the following people:
  • Focus for all his help scripting and modding
  • Focus again because one line doesnt do justice to how much he helped me, check his mods out too!
  • Endlessly, Streetie and Galgamos for their feedback
  • Endlessly for helping me test the balance
  • Odinblade for the skill showcasing template and for his umbra class which inspired me
  • Norbyte for the script extender
Popular Discussions View All (2)
3
26 Sep, 2022 @ 12:20am
Bugs & fixes
45fg45
1
1 Jun, 2023 @ 12:57am
Suggestions
45fg45
55 Comments
Perceux  [author] 3 Jul, 2024 @ 10:12am 
Ensure that you have automatically add skills to toolbar enabled in the games option menu, otherwise skills that switch wont appear on your toolbar. This should fix the issue.
Smokey 1 Jul, 2024 @ 10:22pm 
hey so whenever i cast one of the healing skills i have to manually go back into the spell book to drag the corruption variant everytime i want to use it. It makes combat a hassle when the skills keep disapearing from my hotbar. I use combine atlases mod so i dont know of any way to avoid this issue.
Perceux  [author] 8 Dec, 2023 @ 2:12am 
Always super nice to see that someone would take the time to write such a nice comment, thanks a lot! Hope you enjoy the rest of the mod :)
Back to Black 7 Dec, 2023 @ 12:57am 
Just started to play with this mod, so far animation, design, balance, gameplay - 10/10! Thank you!
Perceux  [author] 14 Oct, 2023 @ 3:59pm 
Anytime :)
solvius90 14 Oct, 2023 @ 4:01am 
Wow, thanks 🙏🏼
Perceux  [author] 14 Oct, 2023 @ 3:52am 
Probably means you have too many atlasses and the game doesnt show the icons anymore, try the combined atlasses mod here on the workshop and the problem should be fixed!
solvius90 13 Oct, 2023 @ 10:38pm 
I noticed a bug, but not only in your mod, but also in Astronomer class. In combat skill icon suddenly disappear from the panel. Moreover, the skills themselves remain in place. I have to reset them from memory
Perceux  [author] 21 Sep, 2023 @ 6:51am 
That would indeed be a nice quality of life addition, Or I could just make a cheat chest with all the books.
solvius90 20 Sep, 2023 @ 2:29pm 
Thanks for responding.
Ok. Maybe instead of writing in chat create a options from the merchant skills?
And instead of swapping skills make effects (corruption). It's just my suggestion😆