Stellaris

Stellaris

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The Infinity Stones (Beta Branch)
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1 Jul, 2022 @ 8:35am
16 May, 2024 @ 9:48pm
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The Infinity Stones (Beta Branch)

Description
The Infinity Stones

Compatible with 3.7 "Canis Minor", 3.8 "Gemini", 3.9 "Caelum", and 3.10 "Pyxis", 3.11 "Eridanus", and 3.12 "Andromeda"



Overview
This mod brings the Infinity Stones of the Marvel Cinematic Universe into the Stellaris Galaxy. Spawning either in random locations or under the control of a Fallen Empire, you will discover each stone as time goes on and get to investigate the stones' mysterious origins to unlock them. Once a Stone is unlocked, simply having it within your border grants you bonuses that would make the Stellaris development team cry.

As of Stellaris 3.7, this mod has been overhauled:
  • Archaeological projects to unlock each stone, giving a detailed backstory which adapts to how the galaxy was spawned
  • The ability to Requisition stones from systems that no one owns
  • Integrated the stones into the intelligence and espionage system
  • Galactic resolutions mandating members' control of their stones
in addition to improvements to existing features like:
  • Wars for Infinity Stones
  • Federal Laws
  • Relocating Stones within your borders
  • Situation Log information panel for each stone you have encountered (which has been significantly improved)
  • Empire buffs given by wielding each stone

For a comprehensive list and explanation of features, see the Discussion post about it.



Compatibility
Stellaris Version
3.7
3.8
3.9
3.10
3.11
3.12
Mod Compatibility

No Vanilla files are overwritten which means no conflict with/dependency on other mods!

Not currently true - I edit the event "crisis.7200", which is the handler for Cosmogenesis' Applied Infinity Theory tech. This is a temporary fix only, but will render the mod incompatible with other mods which edit the same event.



Bugs and Feedback

If you come across specific bugs, typos, or errors (something that needs to be FIXED) please report it in the Bug Reporting Discussion.

If you have general feedback on balance, features, or the AI (something that needs to be IMPROVED) please report it in the Feedback and Suggestions Discussion.

Known issues:




Plans
  • Non-military options for taking stones, through espionage or diplomacy (I have been working on the operation for a long time, it's a slow process, but it's coming)



Credits
Thunder and Effective.Power for their work on the original mod.

Camo-Flauge[www.deviantart.com], Saiol1000[www.deviantart.com] and the More Events Mod authors/contributors, for images used or adapted in this mod.

DayShine and the whole CWTools team for creating the tools that made this mod possible.

All the people on the Discord Modding channel who have been invaluable in getting me through development hell.
Popular Discussions View All (4)
39
23 Dec, 2022 @ 2:28am
PINNED: Bug Reporting
LysdexicsUntied
12
24 Jan, 2023 @ 6:41pm
PINNED: General Feedback & Suggestions
LysdexicsUntied
0
16 Sep, 2022 @ 9:37am
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Verminator
109 Comments
pc_suffering 21 Oct, 2023 @ 10:12am 
What's the difference between beta branch and a normal thing?
maximilian1994 16 May, 2023 @ 7:13am 
Is it possible to use the main mod with the empire modifiers and the beta for relocs at the same time or has the main mod the relics now as well?:)
LysdexicsUntied  [author] 14 Mar, 2023 @ 8:20pm 
The main branch of this mod is also now updated with the Relics features. Going forwards, this Beta Branch will be used to test experimental features
LysdexicsUntied  [author] 14 Mar, 2023 @ 8:19pm 
3.7 compatibility is now live
Drex 6 Feb, 2023 @ 11:01am 
je n'ai plus le problème j'ai du me tromper pardon encore
Drex 31 Jan, 2023 @ 5:35am 
oui
LysdexicsUntied  [author] 31 Jan, 2023 @ 1:31am 
Les pierres sont-elles à l'intérieur de votre bordure?
(Google Translate)
Drex 30 Jan, 2023 @ 3:43am 
je n'arrive pas a obtenir une seule pierre pourtant je fais les décisions
LysdexicsUntied  [author] 25 Jan, 2023 @ 12:36am 
That's really strange. There's no such command, because the investigations are hard-coded to be once-per-empire. What does the Situation Log say about the stones which you control but don't can't see the Relic for?
Swaginton11 24 Jan, 2023 @ 6:40pm 
the relic isn't showing up for me. I finished all of the investigations before hand the stone isn't reappearing.

I imagine the issue is that for some reason the investigate stones option appeared for every stone before I collected every single one of them. I decided just to do them all in one go despite not having all of said stones.

I had the time and space stone in my possession while I was doing this so finishing the investigation did give me the stone relics. however now that I had just gained two more stones by taking over the systems of another empire that was in possession of them, they aren't reappearing as relics for me. and while I can still move them around my territory, since I had already done the investigation once, it isn't letting me do it again.

is there a command I can use to force spawn the excavation site for the stones in question?