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-Compatibility for RimWorld 1.6
-Recipe change: The Cascading Casket once more demands human meat for its exchanges
***Due to changes in this mod's dependencies, certain features have changed:
-Item processing (souls, spirits, blood, etc.) is now handled with VEF's pipe system. The interface is different, but the functionality remains the same. Access recipes with the "Processes" tab on these buildings.
-Bayonet weapons are no longer considered as melee weapons
Not until dependencies update lol.