Invisible, Inc.

Invisible, Inc.

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Mods For New Players
   
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Description
A collection of mods aimed at people new to the game. These mods add UI and interface improvements, customization options and extra flavour.

These mods do not significantly change the gameplay experience, increase or decrease difficulty, or otherwise have a lot of generation options to navigate.

These mods do not require any customization to use and are compatible with each other.
Items (21)
Additional Banter
Created by Hekateras
Adds over 500 new start of mission banters between agents. Special focus on agents that have few or no banters in the vanilla game (e.g. Central, Monst3r, Sharp, Prism, and the DLC agents.) Content: - New banters for basegame agents - New banters for DLC a...
More Menu Art
Created by Hekateras
A simple mod which adds more variety to the art used on the main menu screen. The art used ranges from official art by Klei or Klei artists to some selected fan art and fan edits. The normal main menu art will still appear, this mod just adds more options ...
Prisoner Outfits
Created by Hekateras
Agents rescued at a Detention Center or Distress Call (More Missions mod) will wear stylish orange jumpsuits until the next mission. (Presumably they recover their confiscated clothes during the mission but don't have time to change until they're on the je...
Talkative Agents (+ Chatty Guards)
Created by Hekateras
Have you ever wished your agents were chattier and delivered quips of variable wittiness at various occasions, not just at mission start? Then this is the mod for YOU! Over 2000 new oneliners ...For all basegame and DLC agents, as well as agents from Agent...
Tweaked Portraits
Created by Hekateras
Reworks some of the agent portraits to (in this modder's humble opinion) better aesthetic value to bring them up to the level of some of the better portraits in the game. Rush's portrait is tweaked to be less crude while still staying in the same style, Pr...
+ Loading Screens
Created by Shirsh
+ 5 loadings screens made out of game's early access updates posters all art made by Klei, with very minor retouch applied (corporations name change) To install: subscribe to mod, start game, options/gameplay - "refresh mods" button. Now press "accept", qu...
Community Bug Fixes
Created by qoala _
Community-provided fixes for various bugs in the vanilla and DLC game. Requires Sim Constructor. By default this tries to fix each bug towards a reasonable state that players can learn to expect (hopefully to the state they already expected based on the ga...
Map Pins
Created by wodzu_93
Having hard time remembering all the little details you need to keep track of? This mod is for you! Create pins on any revealed tiles with a tool in the bottom right. You can choose from six colors and enter custom tooltip for the pin. Use the tool on exis...
UI Tweaks Reloaded
Created by qoala _
Fork of osheroff's UI Tweaks, now using Sim Constructor by Cyberboy2000. Once installed, the mod can be configured from the Options menu (the one from the main menu/pause menu, not the New Campaign options). New Features: Improved Pathing: Player-controlle...
Sim Constructor + Sequential Mod Loader
Created by cyberboy2000
The Sim Constructor is a tool that gives mod makers more freedom while maintaining compability. These are the current modules: 1) Early, late, and unload options for mod loading. 2) Modding existing generation options and customizing new options(more than ...
Archived portraits
Created by Shirsh
Recolored animated portraits for "archive" versions of agents. And another "on-file" portraits for Shalem, Internationale and Tony, to fit their in-game color schemes. To install: subscribe to mod, start game, options/gameplay - "refresh mods" button. Now ...
Escorts Fixed
Created by cyberboy2000
This mod will prevent items carried by escorted units from disappearing after the mission, and items which give a reward after the mission like Valueable Tech, Data Cards, and Site Lists will now actually give the reward if carried by one of these units. T...
Function Library
Created by wodzu_93
This mod provides function overrides required for my other mods to run. If modders want to add their code to this for shared use, please PM me on Discord, or in our Discord Channel, #mod_corner. Version 1.107...
UI Scaler
Created by cyberboy2000
This mod allows you to resize the ui, useful when playing on a large screen. To do this, go in the gameplay tab of the options menu. I resign myself from any responsibility for problems caused by changing the ui scale to an unusable degree. If you do need ...
Selectable Guards
Created by cyberboy2000
Allows you to select guards and view their portraits like in early access. Useful for taking screenshots of guard portraits, debug mode shenanigans or just admiring this game's art. If Sim Constructor is installed toggling this option will not change your ...
Rescueable Archive Agents
Created by Shogal
This mod allows you to rescue archive versions of agents in Detention Centres. In campaign mod options, you can choose which agents will come as on-file or as archive versions. If you choose both versions for the same agent a random version will be picked ...
Guard portraits fix
Created by Shirsh
Changes in animated portraits for some guards to fit their appearance: - Grey uniform for low tier K&O guards - Hats for low tier FTM guards - Plastech elite guard without helmet - Different haircut for Siren, sleeves removed As they wear in game. To insta...
Lone Start
Created by Shirsh
Little mod that allow you to start game with just one agent. Empty option will appear in the list of agents, to fill one of chairs in the jet only by hope to have fun. No side effects like Central's commentaries or staked out bunk in nearest prison. For lo...
Generation Options+
Created by cyberboy2000
This is a simple mod that adds new options when making a campaign. If there is an option you'd like to see in this mod you can tell me. This mod requires that you have the latest version of Sim Constructor installed. You can find the Sim Constructor here F...
Tactical Lamp View
Created by benjamincarylewis
Replace images used in tactical view for non-cover items to be more distinguishable from cover items. Thanks especially to @Hekateras for graphics and technical help. Now with updated images for "tall cover" and "tall non-cover" items. Regular cover items:...
Tactical View TOGGLE (deprecated)
Created by Mobbstar
DEPRECATED: This mod is now part of UI Tweaks Reloaded. Get the whole bundle at once! By default, tactical view shows only as long as you press the button. This mod makes the "Tactical View" button at the top of the screen toggle tactical view permamently....