Crusader Kings III

Crusader Kings III

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All That Glitters Is Not Glitterhoof
Updated for v1.6.* Sometimes it's Errorhoof. This mod includes various fixes for bugs encountered in script. Does not, alas, include Glitterhoof. Those bugs have been reported on the proper channels, these fixes will be removed from the mod if and when the...
Artifact Claims Nerf - No House Claims Against Dynasty
Created by Morven
Artifact Claims Nerf - No House Claims Against Dynasty House members will no longer be able to press House artifact claims against members of the same Dynasty in the artifact demand interaction unless they possess a personal claim to the artifact. No longe...
Auto conversion
Created by slaneche
Auto promote religion Dans le cadre de la lutte contre la folie, un mode pour promouvoir automatiquement la religion. As part of the fight against madness, a mod to automatically conversion. Permettez à votre chapelain de promouvoir automatiquement la reli...
Auto increase control
Created by slaneche
Auto increase control Dans le cadre de la lutte contre la folie, un mode pour augmenter automatiquement le contrôle comtal. As part of the fight against madness, a mod to automatically increase county control. Permettez à votre maréchal d'augmenter le cont...
Auto promote culture
Created by slaneche
Auto promote culture Dans le cadre de la lutte contre la folie, un mode pour promouvoir automatiquement la culture. As part of the fight against madness, a mod to automatically promote culture. Permettez à votre intendant de promouvoir automatiquement la c...
Balanced Buyable Building Slots
Created by Vicinian
Balanced Buyable Building Slots Like playing tall? Ever wanted to differentiate your highly developed provinces from the filth of your neighbours? Well then this mod is for you! Unlike the existing "buy building slots" mods on the Workshop, this mod is mea...
Councillor's experience trait
Created by slaneche
Councillor's experience trait This mod allows councillors to progress in the position they are assigned to, just like the physician . The longer the characters stay in their position, the more competent they become in their tasks. Thanks to this mod, even ...
Court Positions Expanded - UPDATED for 1.11
Created by BeatTh9Meat
This mod is intended to add additional court positions for more realism, roleplay, & atmosphere to the complexities of running realms. My goal for this mod is to eventually develop cultural, language, & religious unique court positions to add unique flair ...
Ethnicities & Portraits Expanded
Created by Celticus
https://imgur.com/bDhb5Ty.png THE MOD IS 1.16.2.3 COMPATIBLE! Ethnicities and Portraits Expanded is an expansive project aiming to bring the world of Crusader Kings 3 to life with a wide selection of custom ethnicities and custom 3D assets. From the Zoroas...
Factions Explained
Created by Amtep
This mod gives faction members an icon in their character view. It used to also give a breakdown of why they are in the faction, but that is now done by vanilla in the factions view. Languages: English, Deutsch, Français, Español, 中文 This mod changes windo...
Farewell, Chaplain!
Created by Feivel
This mod provides you with a non violent alternative to get rid of your ungifted Realm Priest by asking your Head of Faith for an audience in which you request transfer and replacement of the cleric in question. To get audienced you will have to pay an amo...
Gamerule Gadget
Gamerule Gadget is a Uniquely Useful Utility mod that enables changing gamerules on a savegame. Vanilla gamerules are unlocked to be changed when possible. Those that require specific setup on game start are not. Gamerule Gadget allows all game rules to be...
Holding Sprawl
Created by MattTheLegoman
Description Holding Sprawl showcases the sprawl system designed by Tobbzn. This mod requires three flavour packs since it reuses 3d assets from them. Special thanks to Kefír úr and their art from the CK3 Coop. You can donate to Matt "the Legoman" Alexi on ...
In My Humble Opinion
Updated for v1.15.* In My Humble Opinion shows the player character's opinion of others, for RP-inclined players who like to factor this in their decision-making. In My Humble Opinion is a Mostly Mechanical Mod. Join us on our discord ! to keep up with new...
Loyal To A Fault
What if loyal vassals rose up with their liege against hostile factions? Loyal To A Fault introduces a new Loyalist Faction, which loyal vassals can join, to deter and defend against hostile factions. Loyal To A Fault is a Mostly Mechanical Mod that aims t...
Mass Demand Conversion
Created by Serp
Adds a decision (under topic Administrative) to send religious "demand conversion" interaction to all infidel: - direct vassals - indirect vassals - courtiers - housemembers This reduces the needed clicks alot to demand conversion from all your subjects, s...
Multilingual Education
Created by KeizerHarm
The Multilingual Education mod makes it much easier to ensure all your children end up speaking all the languages required of the nobility of your realm. You can designate up to three education languages for your court, and the youngest courtiers may speak...
Terms & Conditions May Apply
Mod not updated for v1.5.0.1 With Terms & Conditions May Apply, AI Rulers will now negotiate their vassal contracts depending on their personality, for a more dynamic system. Players can also delegate vassal contract negotiation to their Chancellor to cut ...
Unit Packs Expanded
Created by Xangelo7
THE MOD REQUIRES ETHNICITIES AND PORTRAITS EXPANDED TO WORK! Unit Packs Expanded is a large scale effort looking to bring the game-play and war of Crusader Kings 3 to higher immersion with an growing array of in game Units for different cultures map-wide! ...
VIET Events - A Flavor and Immersion Event Mod
Created by cybrxkhan
https://i.imgur.com/4gVVcJW.jpg Current Version: 1.16.1 "Georgia" (Released 8/8/25, Compatible with vanilla patch 1.16.X) Discord Server for my mods Official Website for my mods Paradox Forum Thread Manual Download/Installation available on Github Paradox ...