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Would you consider adding a mail shirt? It's ultimately just lots of wire. It would be great if metalworking skill improved the protection. Just a thought for a talented modder.
Another solution, more complicated but definitely better, would be to make a .lua script for the repair from scratch. It'd be a lot more work and require lua formatting knowledge but it has several advantages like being able to operate using categories, and it would then work for anything in the game, even mods you would potentially install later on, so long as they use those categories as they should, finally you could make a context menu entry for it as well. I'm far from being an expert in .lua but I could probably give you pointers.
Feel free to PM me, a direct chat would probably be easier for this kind of conversation, I'd be happy to help with anything I can in my free time.
Cheers !
Without your bit of recipe I can't really be sure what the problem is, but it could be something as simple as a syntax issue, a forgotten coma somewhere or whatever and it can mess with the whole thing.
One simple thing you could try is just copy pasting my katana reforge entry and change the variables to fit your needs. For starters, just replace the "katana" variable with any of the guns you planned on having a repair option for, you probably already know the exact names of the weapons you want but just in case you can find them in VFE's mod folder. You might also need to add VFE to the list of "imports" so the game recognizes the items you're gonna mention, the weapons of VFE in this case, it should be as simple as going into the VFE mod folder and opening the mod.info file, then copying the "id=" to paste it into the import brackets, with a coma and space separating it from "Base".
I don't have any pictures, sadly of what I'm describing, so bare with me. I don't have a problem with redoing everything with the ingredients originally planned, if that'll help.