Arma 3
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SOG BRA |Alive DMP Dynamic COOP & Persistent|
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer
Scenario Map: The Bra
Meta: Dependency
File Size
Posted
Updated
1.135 MB
25 Aug, 2022 @ 3:10pm
30 Jul, 2023 @ 5:31pm
8 Change Notes ( view )
You need DLC to use this item.

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SOG BRA |Alive DMP Dynamic COOP & Persistent|

Description
Mission is built to be played by 1-62 players Coop.
(THIS VERSION IS INTENDED FOR DEDICATED SERVERS)

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2854022789 <- (LOCAL CLIENT VERSION)

SOG AI Compatible Version, and you can use any ACE version, other mod requirements still apply
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3159163243

Fully Dynamic & Persistent scenario by using Alive and DMP to direct AI units to counter player actions.
What you do is all up to you, expect to come up against everything in the NVA arsenal.

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AO Situation

This is Dynamic Alive & DMP combination scenario. Below is a description of the AO, The scenario was built to reflect this as best as I can.
"The area was named "The Bra" for the distinctive shape of the river where Hwy 110 split to meet the Ho Chi Minh Trail. Hwy 96 which crossed The Bra was the main artery for supplies and troop movements for the NVA."

"The river curve where Highway 110 split eastward from the Ho Chi Minh Trail's major north-south route, Highway 96. Across The Bra flowed all NVA troops, supplies and weapons for South Vietnam's Central Highlands and Cambodia's northern half. Hidden in The Bra was the NVA's Binh Tram 37, a major base with stockpiles defended by masses of anti-aircraft guns, security battalions, and counter-recon units. Encompassing targets Juliet Nine, Hotel, India, and November Nine, The Bra was the hottest area in southern Laos".

http://www.rjsmith.com/info_pages/laos-the-bra-info.html

To summarize, this is a vital section of the trial with plenty of support infrastructure to back it up.
The farther south you go, the more dangerous things will get, it wont be easy.

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ALIVE

The Alive NVA commander is in control if this section of the Ho Chi Minh trail as described above, the hostile commander will respond and direct forces according to player actions. The intensity of attack will depend on how valuable the location is to the commander.

TASK

Your job is to find these locations either by finding intel folders on dead soldiers, periodic map updates (which can be increased by completing wire tap tasks), and by just going out on recon patrols. Unlike other maps this one hides allot of the rock forts. Once you find these locations, you are to raid and disrupt them



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Support:

Each S3 shack has 2 arsenals, one unrestricted (use ACE interact to access), and one for white listed SOG DLC gear only.

Transport and CAS are on call using the Simplex mod, you require a radio to call them using ACE interact.
You require a URC-10 to contact Simplex CAS / Transport
Use smoke to signal LZ locations.

SOG Radio support, you will require a RTO bag to contact CAS.

HALO Jump at HQ

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Scripts:

Bon Recruit Units (Recruit units from the flag pole)

CCG Group manager

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Notes:

Fixed wing simplex CAS is not accurate on dedicate servers.

You can adjust the Camo values for camo mod in addon options, I suggest a lower limit of 0.1, and upper of 0.8 or lower.

Unlisted version that you can use full ACE medical with, other mod requirements remain

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2857016043

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Suggested Mods:

CH View Distance
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=837729515&searchtext=CH+view+distance

VCOM AI
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=721359761

LAMBS & any other LAMBS addon
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1858075458

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Suggested Mods:

CH View Distance
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=837729515&searchtext=CH+view+distance



23 Comments
Ninebreaker  [author] 30 Jul, 2023 @ 11:37pm 
Did it still not work after I uploaded a new version?
Ninebreaker  [author] 30 Jul, 2023 @ 5:38pm 
I removed and re-added the module, seems to be working. At 283 seconds the self revive option comes up. I am guessing that fixed it or might have been mod conflict?
Ninebreaker  [author] 8 Apr, 2023 @ 3:31pm 
Fixed, the DMP modules needed fixing, thanks
Ninebreaker  [author] 7 Apr, 2023 @ 2:07pm 
Done, it will trigger around 280 now
Ninebreaker  [author] 6 Apr, 2023 @ 11:22am 
Yeah I can do that no problem, just need to change the %of the timer in the mission editor
Ninebreaker  [author] 5 Apr, 2023 @ 7:09pm 
Renamed it to SOG BRA 1.5, that should be the new version
Ninebreaker  [author] 5 Apr, 2023 @ 7:07pm 
For vcom I will remove it from the required and leave it as suggested, it will be up to people to use it or not.
I am not sure why SOG revive is not working, testing again you should be able to crawl once downed, and when the respawn timer ticks down to 230-220 is where the lucky frag and withstand options come in
Ninebreaker  [author] 5 Apr, 2023 @ 6:26pm 
Thanks, if you still have trouble double check the mods. I had trouble in the past using SOG AI with SOG advanced revive, but that was around the release of the AI mod
Ninebreaker  [author] 5 Apr, 2023 @ 10:55am 
I tested it out on my own, the revive system seems to be working along with the withstand and lucky frag. Just in case this is some kind of update issue I went ahead and replaced the modules and re uploaded the map.
Ninebreaker  [author] 5 Apr, 2023 @ 10:28am 
I will take a look at it