Total War: WARHAMMER III

Total War: WARHAMMER III

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11.3 Campaign Effects
   
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vampire coast economy rework
Created by HungryBat
This mod reworks the vampire coast economy to be more focused on expansion through taking land, instead of spamming coves. The port % income increase is now more consistent, going from +1/1/4% to +1/2/3% so that minor settlements play a more significant ro...
Aranessa Ogre Pirates Expansion (Sartosa faction recruitment options and more) [6.2]
Created by Llamakazi
Hello there! This mod significantly expands upon the decision Creative Assembly made to add the ability to hire "Maneaters" and "Maneaters (Ogre Pistol)" from level 3 Ports to Aranessa/Sartosa. Personally, while I think it's awesome, I also thought it didn...
[Vampire Coast] No Pirate Cove Cooldown
Created by Freiya
This mod simply reduces the cooldown to establish a pirate cove with a hero from 15 turns to 1 turn. From a balancing perspective, the existence of this cooldown doesn't really make sense for several reasons : - There is already a 15 turns debuff that incr...
No Fatigue
Created by Randolph
Daemon + Undead + Constructs + Element...
Galleons Graveyard Wreck Replenishment
Created by Lycia Pintella
The Galleon's Graveyard wreck cannot be upgaded or have farms built in it, and it is uninhabitable to many factions, so I added a 5% regionwide replenishment bonus to the settlement structure. (Ignore the army movement bonus in the pic, that is from anothe...
Sartosa Growth Buff
Created by Lycia Pintella
Sartosa was growing like a snail, so I upped their growth to 25 per level....
In 1 collection by Bowser81
11- Vampire Coast
5 items