Carrier Command 2

Carrier Command 2

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Items (9)
Auxiliary Bridge + Captain Controls
Created by Mr. Scoot
About this Mod This mod adds a auxiliary bridge located above the current bridge, it is functional but offers no collision at this time. The bridge can be accessed by using the screen in the locker room which is found down the hall first room to the right....
Callsigns for Vehicles
Created by Fretts
This Mod adds text above the vehicle control screen's vehicle icons indicating what vehicle it is. We are looking into using proper callsigns...
2x Vehicle Water Speed
Created by Mr. Scoot
Doubles the movement speed of the Seal, Walrus, Bear and Mule while in the water....
Darkmode Screens
Created by Ribbons0121R121
Turns on dark mode....
Carrier CIWS Ammo Increase
Created by Mr. Scoot
Workshop Request: Someone mentioned the 1.3.0 change to 100 shots was less realistic. This mod changes the CIWS ammo capacity on the carrier to appear to hold 1000 shells as well as to appear to consume much more ammo to keep in line that a real CIWS can s...
Different Islands
Created by Darloth
Mod that changes how islands look. Bigger, and more differenter! With this mod enabled you ought to have a good guess at which biome an island is just from the shape of it on the map. Desert islands are mostly flat, but with very variable coastlines, and d...
Radar Range 20km
Created by Splunge
Increases Air/Surface radar range from 10km to 20km...
Flyable Jets
Created by Maverick
This mod allows you to pilot the Albatros and Manta from KRV-Talon...
Imperial Death Star Alarm
Created by SafeShows
Replaces carriers main alarm with the Imperial Death Stars alarm KNOW ISSUE: https://geometa.co.uk/support/carriercommand/2075/...