Total War: WARHAMMER III

Total War: WARHAMMER III

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Imperial Armoury - Unit Upgrades for the Empire
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Tags: mod
File Size
Posted
Updated
1.967 MB
3 Sep, 2022 @ 5:23am
25 Mar @ 2:39pm
31 Change Notes ( view )

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Imperial Armoury - Unit Upgrades for the Empire

In 1 collection by Dirty Dan
Dirty Dan's Mod Collection
15 items
Description
Working with 6.2

Adds several purchasable unit upgrades to Empire units similar to the Greenskin scrap system. The upgrades cost Treasury or a dedicated new resource named fine steel and are not exclusive. This means one unit can receive all possible upgrades at once. Fine Steel can currently only be produced by the foundry building chain. The iron resource building chain also provides some fine steel. The resource can also be used to construct buildings instantly.

The upgrades are related to the equipment and special training of a unit. Training upgrades cost a lot of gold but do not increase upkeep and equipment upgrades cost fine steel and increase the unit's upkeep.

Mods for other factions
Bretonnia

Dwarfs

Wood Elves

Vampire Counts and Vampire Coast

Beastmen

Norsca

High Elves

Lizardmen

Kislev

Grand Cathay


Submods
Submod Compilation (by Apex)

Submod for Warband Upgrade Ultimate Compatibility (by The Senate)

Radious (by Louie04k)

Guns of the Empire (by VioletGrey\\TV)

Empire Romance (by 𝓓𝓮𝓮𝓻2四)

Grand Order of the Reiksguard (by okadataiga)

Grand Order of the Reiksguard All in One collection (by okadataiga)

Submod for GLF Units (by FullAutoAttack)

Submod for Radious (by FullAutoAttack)

Submod for SFO Grimhammer (by FullAutoAttack)

Shazbot's Empire Sketchbook (by okadataiga)

Human Mercenaries for Human Factions (by Reitschuster)

Empcon (by Reitschuster)

Imperial Elite (by Lardss)

Storm Against Chaos (by FullAutoAttack)

Mixu's Legendary Lords (by FullAutoAttack)


Translations
Chinese Translation (by 𝓓𝓮𝓮𝓻2四)

Polish Translation Pack (by wojtekb)

Korean Translation (by Kuro)

Russian Translation (by Koba_Aka_Stalin)


Conversions
Cathay Eternal (Part of Cathay Overhaul by Reece)

Thanks to Hanter for making the resource holder reappear in the same turn after manual battles

Special thanks to Rhox for providing the modding community with a script based solution for the 6.0 Scrap UI issue
725 Comments
Dirty Dan  [author] 17 hours ago 
@Blissblessed no, the AI in the game cannot interact with unit upgrades at all. Not even with those already present in the game (greenskins or wood elves). That being said I put a copy of the script that randomly distributes upgrades to their troops in most of my mods so they will get upgrades over time like the greenskins do
Blissblessed 18 hours ago 
Do AI use upgrade on their troops actively from this factions mods?
Dirty Dan  [author] 19 hours ago 
@tatupetinati I think that mod was covered by Apex' compilation. You can find a link in the description
VioletGrey\\TTV 12 Jul @ 7:21pm 
@tatupetinati iam not 100% sure but i think there was no submod for sigmas heirs. but unless its a different mod, there was some compatibility from sigmas heirs side? but yah not sure anymore. been a while
tatupetinati 12 Jul @ 5:14pm 
Hey there! amazing mod, mind to help me please? which submod i need to be able to upgrade Sigmar's Heirs troops? Thank you!
Dirty Dan  [author] 9 Jul @ 12:00am 
@SpooNNNeedle it's dd_fine_steel
SpooNNNeedle 8 Jul @ 8:02pm 
what's the resource id? i want to use the "res" command from the console command mod to just quickly level out my carroburg greatswords
Dirty Dan  [author] 8 Jul @ 2:03am 
@Dawn&Twlight yes
Dawn&Twlight 7 Jul @ 6:35pm 
Will the upgrades work for Amethyst Units as well?
Nashoba 5 Jul @ 8:27am 
+1 For Deithland Compatch