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at AnimationEngine.AnimationEngine.TickObject(CoreScript script, Int32 time)
23:18:02.6131 [DEBUG] Keen: AnimationEngine: Object reference not set to an instance of an object.
23:18:02.6665 [DEBUG] Keen: AnimationEngine: Error while ticking a block from mod '2858282587.sbm'
23:18:02.6665 [DEBUG] Keen: AnimationEngine: Boolean InitSubpart(AnimationEngine.Core.Subpart)
23:18:02.6665 [DEBUG] Keen: AnimationEngine: at AnimationEngine.Core.CoreScript.InitSubpart(Subpart subpart)
at AnimationEngine.Core.CoreScript.Tick(Int32 time)
But so far, hasn't occurred again, so maybe put this on hold until it occurs again.
For WeaponsCore I'm using the following.
WeaponCore - Replace Vanilla Weapons
WC - XMA-41 Guardian PDS
WC- VXM-08 Multi Launch Missile System
WC Handweapons
MA WeaponCore Weapons
And of course using Defense Shields - v2.2(8)
This is on a server running on Torch.
The bug only occurred once so far.