RimWorld

RimWorld

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VFE Mechanoids - Makeshift Combat Robots
   
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Mod, 1.3, 1.4
File Size
Posted
Updated
1.170 MB
8 Sep, 2022 @ 3:58am
2 Mar, 2023 @ 2:15am
5 Change Notes ( view )

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VFE Mechanoids - Makeshift Combat Robots

Description
VFE Mechanoids add-on that adds makeshift combat robots! Mainly for the earlier stages of the game, these are much weaker than the standard combat drones, but do not require mechanoid components.. or even advanced components!

Health-wise, they are also less durable than their more advanced counterparts.

COMPARISON:
Type
Damage
Cooldown
Makeshift Combat Droid
10 sharp - 2x
3.4s
Makeshift Knife Cleaner
10 cut 12 stab
1s / 1.9s
Combat Mechanoid
12 sharp - 3x
4.8s
Riot Mechanoid
17 blunt
2s

Original mod/idea by Capataina, with permission.
Knife texture is an edited knife from Archotech's Multi-Toolbox.

Check out Combat Roombas here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2860639557
64 Comments
Virtuous 9 Feb @ 1:17am 
does this work in 1.5?
Bonible  [author] 17 Oct, 2023 @ 3:32am 
@Valentine the protogen - No, you can just build these already if you have the research and a pawn.
Valentine the protogen 16 Oct, 2023 @ 2:05pm 
Can only mechanoid controllers build them?
Bonible  [author] 21 Jul, 2023 @ 11:25pm 
How.............
ketch10 21 Jul, 2023 @ 11:18am 
t-the voices... their... so loud now... so.... loud..
Bonible  [author] 2 Mar, 2023 @ 7:48pm 
X_X...
Cookie of Fish 2 Mar, 2023 @ 4:54pm 
Okie dokie, while I wasn't able to locate the cause of the sudden issue, as neither of the mods I thought seem to be the final culprit, I will say, it does seem switching to VFEMachineBase doesn't seem to have any noticable ill effects on any of the mods that follow the .xml set up you use. Actually, I can't say I notice a difference.

I am not super versed in the handling of pawns, however, this could be a solution. If I learn anything further, I'll again report in. I will be using the mod with the base and power edit, and see if anything weird happens.
Cookie of Fish 2 Mar, 2023 @ 2:28am 
Aye, relaxing and enjoying our time is a necessity. I mean no rush; it doesn't seem like a massive/widespread issue, anyways. Mostly wanting to ensure if there is a mod incompatibility you and others are aware of it, so nobody has the same issues.

:steamthumbsup: Anywho, I'm off to bed. Keep up the good work. If I end up fiddling on my end and coming up with another solution or even get more info, I'll report here.
Bonible  [author] 2 Mar, 2023 @ 2:18am 
Pweehhh..
I don't wanna look like a bad modder but I wanna relax n' play Rimworld for a while. I'll take a look some other time X_X
Cookie of Fish 2 Mar, 2023 @ 2:16am 
As for modlist, I did send a log earlier, but deleted the message when I condensed down, as I wasn't sure how useful it was going to be.

https://gist.github.com/HugsLibRecordKeeper/79f3280cd5fbd00e4f118c5ec5a2a0ca

Here it is. A few mods got yoinked, but nothing that I'd assume be a culprit. Safe to remove. I only removed after I resolved the issue, so I know this wasn't caused by that.

Hope it helps, even a little.