Conan Exiles

Conan Exiles

165 ratings
Decorative Campfires
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Buildings: Buildings
Cosmetic: Cosmetic
File Size
Posted
Updated
516.949 KB
24 Sep, 2022 @ 11:12am
26 Sep, 2023 @ 6:00pm
2 Change Notes ( view )

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Decorative Campfires

In 1 collection by Xevyr
Mooooodlist
33 items
Description
Simple campfire placeables that act as a light-source and require no fuel


Features:
  • Placeable campfires that don't consume fuel and act as decorative light-sources
  • The recipes are accessible via a Feat in Decoration, requiring the Torchbearer feat. (level 7)
  • Crafting the campfires requires various amounts of wood and branches depending on the size of the fire
  • Recipes available via the Construction Hammer -> Decorations -> Lighting
  • 4 campfires included, a tiny campfire, a slightly larger version of the regular cooking fire, a half-sized bonfire and the full sized bonfire.

Workshop ID
2867154198

Compatibility:
Compatible with everything

Support and Donation:
Join discord for troubleshooting help, guides, news etc.

[discord.gg]

Should you wish to support me with a one-time tip, click here[buy.stripe.com]
Otherwise consider supporting me via Patreon
[www.patreon.com]

Some of my other mods:
  • Twin-Bar (Doubles the capacity of your shortcut bar by allowing you to place 2 items in each and individually swap between them with hotkeys)
  • Simple Minimap (Helps you see where you're going.. it's a minimap that works with controllers too)
  • Reliable Meteor Showers (tiny super-lightweight mod that makes meteors rain if there are less than 5 nodes on the map, solving the issue of scarce star metal)
  • The Damage Meter (measure yours and your followers damage done / taken and dps)
  • Inventory compactor (button that gets rid of empty slots in custom view inventory and benches)
  • Follower Remote (Tiny interface to switch Aggressive / Passive states of your thralls on the fly)

Update policy
  • I will update my mods on my terms and my terms alone. If you don't like my update schedule, don't use the mods.

  • Mismatch errors are not the fault of mod creators. If you need help understanding this concept, visit the discord.

Legal Note: This mod contains assets (art, music, code, items, systems and/or designs that are the intellectual property of Funcom Oslo AS or their licensors.
17 Comments
NowThatsWhatICallEdge 24 Jan, 2024 @ 6:04pm 
thanks for the update
Trickster_Plays 26 Sep, 2023 @ 10:25pm 
Ooh.. thank you for update. :steamthumbsup:
Xevyr  [author] 26 Sep, 2023 @ 6:01pm 
Alright, due to inflation from sorcery and all that jazz, I decided to reduce the cost to 2 points only from 5 :)
Xevyr  [author] 21 Sep, 2023 @ 10:23am 
Yea, these shouldn't need updates unless something drastic changes in the game or new features are being added. Thanks for confirming thou! :)
LuluGamingDK 21 Sep, 2023 @ 10:20am 
Works good still! love the mod ^^
Xevyr  [author] 24 Mar, 2023 @ 8:13pm 
Yea, this should still be fine for Chapter 3 as well as they're just placeables and nothing changed in that regard :P

I might still do an update at some point as it has a tiny interface categorization bug (basically it's supposed to show under torchbearer but I forgot to set it up as such and it's showing in the main category, but because that's only visual, I never bothered correcting it :D )
Gothdrak 24 Mar, 2023 @ 4:18pm 
NVM lol
Gothdrak 24 Mar, 2023 @ 4:17pm 
Looks LIke it needs a update?
Xevyr  [author] 22 Dec, 2022 @ 12:46am 
Preemptively leaving a comment here as well :)

This mod also works fine with Chapter 2 and does not even need a recompile or update since it's not using anything specific to devkit changes
(the mod will work completely fine until they either switch to a new UE version - which is unlikely to ever happen - or they change the knowledge / feat system so much that it needs altering so that you can learn it again)
Greenchilistudioz 19 Nov, 2022 @ 11:34pm 
Isn't bad draw back from having campfire that requires zero wood to keep it light up, so I see this as plus!