Total War: WARHAMMER III

Total War: WARHAMMER III

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AoR Mercenaries - Guns of the Empire submod
   
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graphical
Tags: mod
File Size
Posted
Updated
170.390 KB
9 Nov, 2022 @ 6:35pm
19 Nov, 2022 @ 8:18pm
2 Change Notes ( view )

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AoR Mercenaries - Guns of the Empire submod

Description
Hello,

This submod adds several units from Guns of the Empire as mercenaries at the start of the campaign.

For balance most units are only available at Nuln and Hochland(Hergig)

Nuln:
- Ironsides
- Field Engineers
- Hellhammer cannon ( ͡° ͜ʖ ͡°)

Hergig:
- Longrifles
- Jaegerkorps
- Bergjaeger

All provinces:
- Ersatzsolder

This submod requires both the Guns of the Empire mod and only one of either the loreful or unlimited versions of my AoR Mercenaries mod.

AoR Loreful - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2882729230
AoR Unlimited - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2882729176
Guns of the Empire - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2856619530

Save game compatible, the script will add the units in over the end turn.

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I will be adding in more submods over time, any suggestions or feedback are welcome
7 Comments
shad0w w0lf 12 Jul, 2024 @ 3:52am 
does this still work?
Sean 8 Feb, 2023 @ 9:35pm 
I'm gunna go ahead and be that guy... can we have the whole roster of guns of the empire troops available? lol
Savant 20 Nov, 2022 @ 1:16pm 
Thank you!
harduwu  [author] 19 Nov, 2022 @ 8:18pm 
Added the munitions wagon :)
Savant 14 Nov, 2022 @ 10:24pm 
Awesome submod! Keep up the great work! May I suggest adding one additional unit in the munitions wagon? Its got some cool abilities.
harduwu  [author] 14 Nov, 2022 @ 3:15am 
Any, it shouldn't conflict with other mods.
NotAnarchy 14 Nov, 2022 @ 1:42am 
Suggested load order?