Entropy : Zero 2

Entropy : Zero 2

36 ratings
Houndeye, Voltigore and MetroZombie
   
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Assets: NPC
File Size
Posted
Updated
2.751 MB
16 Nov, 2022 @ 6:05pm
28 Nov, 2022 @ 5:28am
2 Change Notes ( view )

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Houndeye, Voltigore and MetroZombie

Description
Gives a model for the unused Houndeye, Voltigore and Metrozombie NPCs
To spawn Houndeye: npc_create npc_houndeye in console
To spawn Voltigore: npc_create npc_voltigore in console
To spawn MetroZombie: npc_create npc_metrozombie in console
Voltigore shoots a projectile that works similarly to xen grenade
Metrozombie is like a zombine but uses a stunstick
to make houndeye deal damage change these values in skill.cfg or console:
sk_Houndeye_dmg_blast
sk_Houndeye_health

New version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2899445804

Xen Grenades spawn houndeyes and voltigores: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2894892724

if you are a mapper and you want to include metrozombie or houndeye in your map here's a modified version of the default fgd: https://drive.google.com/file/d/1s6A7ykEWDg1aqTA_tvesEOjhsiYw7Upz/view?usp=share_link
it also adds HEV Zombie to the fgd
25 Comments
xdxdxd  [author] 9 Dec, 2022 @ 4:29am 
New version is out!
Sir Turret 4 Dec, 2022 @ 4:22am 
I Think They Are Called Peeper Puppies!
1upD  [developer] 28 Nov, 2022 @ 9:03am 
Personally I'd recommend making it a separate workshop addon and marking this addon as required. That way they can be used independently
Nathan 28 Nov, 2022 @ 7:10am 
Holy s**t this seems simple, just txt files? xdxdxd please look inside the ez2_dir.vpk file inside the scripts/talker folder, all those xen_grenade_recipes txt files and add them with this workshop with houndeyes & Voltigores :)
Nathan 28 Nov, 2022 @ 7:03am 
Oooh, really? I need to look into those talker files! Yeah looking forward to seeing you also make some nice houndeye model and recipe, sounds great, day 1 sub :D
(I've sort of accepted as my ingame lore that houndeyes are too tropical to survive and adapt to the arctic cold when bullsquids have adapted and headcrabs and pitdrones, but still would be cool to have xen grenade teleport them from their natural habitats)
1upD  [developer] 28 Nov, 2022 @ 6:31am 
Xen Grenade spawns are controlled by Xen recipes, which are part of the Response System. ("Talker" files) You could enable them in a workshop addon by changing the recipes.

Some day I hope to make an addon with a nice custom model for the houndeyes and recipes to spawn them. Anybody is free to give that a shot
Nathan 28 Nov, 2022 @ 6:28am 
Hey 1upD don't know if you'll see this, but could you or some other dev maybe like rig the Houndeye & Voltigore up to be spawnable with the Xen Grenade but then create like a separate cvar to block them from spawning normally, that users could then outside of source code disable the console cvars so that they could have them with for instance this workshop addon or some other future skin/model one to spawn more naturally with the Xen grenade in organic encounters?
xdxdxd  [author] 28 Nov, 2022 @ 5:30am 
Done! voltigore missing event has been added
xdxdxd  [author] 27 Nov, 2022 @ 3:02pm 
i am going to try update it tomorrow now it says something about rate limit
1upD  [developer] 27 Nov, 2022 @ 2:59pm 
That's normal- logging into SteamCMD logs out of Steam. No rush!