安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
For information's sake: I was doing tests in the Psychanium today (Patch 15,) and it seems the Crit% on Recon Lasguns changed from -2% to +2% at some point.
It looks like there's been an (unmarked?) change for patch #14 that reduces the number of consecutive crits for ranged weapons. I've been testing the recon lasgun VId in the psykanium and I'm only getting 2 consecutive crits everytime I crit. Probably a big reason the gun doesn't feel as good as it used to, in addition to the armor modifiers change.
Might want to look into updating the "Consecutive crits per crit chance trigger (ranged only)." section. Brief testing with other weapons seems like theres more changes like this around on other weapons too.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2909606925
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2973174310
i think the biggest thing stopping me is that i also wanted to have gameplay showing the build on an auric maelstrom but also a hard one, or just do a duo hi-int stg but thats probably unnecessary bloat. i might also try to avoid using external sites just because i think its better for user experience to keep it all in one spot