RimWorld

RimWorld

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Ammo Variety - Shotguns - Bloat Module
   
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Mod, 1.5, 1.6
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495.055 KB
28 Nov, 2022 @ 10:33am
7 Aug @ 11:38am
11 Change Notes ( view )

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Ammo Variety - Shotguns - Bloat Module

In 2 collections by Keshash
My CE addons
11 items
Certified ammo mod classics
7 items
Description
Adds even more ammo types for Combat Extended shotguns.
Supports 12, 10 and 20 gauge; 23x75mmr; 410 bore and generic ammo mode.

Description section unfinished, will add screenshots and more text later




Taser


An advanced shell type feautring a small taser embedded into the round. Upon hitting the target, it continuously releases electrical impulses, causing muscle spasms. Great precaution must be taken when using such munitions, as high levels of electrocution may cause heart attacks.

This ammo type is extremely complex, requiring significantly more research, materials and work than other shotgun shells.

Instead of sharp penetration, electrocution relies on the Heat Armor of the target, so only the armors with environmental protection will shield against it.

Flare


Illumination shell in shotgun format. Does no damage on its own, but provides light during nighttime, greatly increasing accuracy against targets. When using CAI5000 mod, flare shells also allow seeing farther through Fog of War at night.

Bolo


An exotic shell type consisting of two balls connected by a sturdy thin wire. When ball-and-chain round hits an limb, a neck or a body of a snake, it does significantly more damage (from 125% to 200%). However, such marksmanship will require a skilled shooter, a high-quality shotgun and ample use of the Called Shots system. Peculiarly effective at separating fools from their money.

Toxic


A shell capable of penetrating weak barriers and releasing a small toxic cloud on the other side of the wall. Penetration capabilities depend on the wall HP and the caliber – 23x75mmr might break through steel walls, while .410 Bore will only be effective against wooden doors and chipped walls.

Requires Biotech to function because toxic gas is locked behind it.

Rock Salt


A gentle answer to home intruders. Serves as a cheaper multi-pellet Beanbag alternative. Hits the target with a cloud of salt, causing nasty, painful, but non-bleeding wounds. Good for capturing prisoners in improverished colonies, or when you just don't have enough Cloth. Made with stone chunks.




Related mods

* Cherrypicker - a neat tool to disable items that you don't like. All items from my mod are prefixed "AVCE_" - just type that into cherrypicker settings.
* Armor-piercing Special - a very clean and careful mod that adds sabots to pistol calibers.
* Mint Menus - a UI mod that makes managing ammo 10 times easier.
* CE Community Patch - a patch that tweaks weapon ranges and certain ammo types.
* Ammo Tweaks and Expanded Materials CE Ammo patch - mods that expand ammo logistics further. Though, there patch for those hasn't been made currently, so my ammo types are not affected.

And last but not least,
* Ammo stuff - a mod that heavily inspired creation of this one.




FAQ
Q: Do raiders spawn with this ammo?
A: Yes, but with reduced chances. The weirder the ammo types spawn less often.

Q: Can any modded shotgun use these?
A: If they used the same ammo set as vanilla shotguns, yes.

Q: There's too many bloat ammo types that I don't like, what to do?
A: Use the Cherrypicker mod.

Q: A particular ammo is useless, redundant or overpowered.
A: Leave your proposals in the comment section.

Q: Is this compatible with CE?
A: Yes, and it cannot function without CE.

Q: Vanilla version?
A: A large portion of code relies on CE's systems, so this mod wouldn't make much sense without those. You're free to create a vanilla version based on this mod, though.

Q: Author disappeared, may I update/modify/maintain this mod?
A: Yep, you are free to do so.


Credits
Keshash - art, xml, C#
Auggie - balancing, xml for less common calibers.
Aussie - patch for Expanded Materials - Metals

31 Comments
Keshash  [author] 23 Jul @ 1:25pm 
* Updated to 1.6
Keshash  [author] 26 May @ 6:37am 
there were unneeded files in it
Benjamin Proverb Test 26 May @ 6:06am 
...you removed bloat from the bloat module?
Keshash  [author] 5 May @ 3:05am 
yeah, they also need Advanced Optoelectronics research
2_Modray 4 May @ 3:08pm 
I don't seem to have the taser rounds available for crafting despite having all the others. Are they tied to research other than Advanced Ammunition?
basiilik9 17 Mar @ 9:07am 
very nice
Keshash  [author] 26 Feb @ 2:52pm 
updated to 1.5
Quantum Fox 8 Feb @ 5:56am 
1.5?
Agoni 23 Jan @ 3:58am 
1.5?
John DeWolf 8 Sep, 2024 @ 8:33am 
The only ammo in this pack that doesn't work is the bolo shells. Everything else seems to work as intended.