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I'm sorry, I forgot I still had those instructions up there, but I was wrong about how poisoning works and there's no DF Hack-free way to intentionally coat weapons. If you play with modding a little, you could look into the add_spatter reactions from DF Hack (look up "df hack add spatter reactions" and go to the Bay 12 forums link). I may add this in a future version, but I've been stalled working on art and irl stuff slowly for a while.
I have several warhammers stacked on that tile, and I am dumping a minecart of cave spider poison from the same level. As far as I can tell the weapons don't seem to have a spatter, but I'm not sure if it is just hidden information in the steam release or if I'm setting it up improperly.
I did add the reaction to dwarves rather than playing decapod.
Yeah, there's a base game bug that I forgot about where tame silk producers stop creating webs, so they don't currently work. I'll probably just add a recipe in the next update to allow you to create silk from their milk, but it may take a while for me to get to it due to irl stuff.