Stellaris

Stellaris

173 ratings
[3.7] Harvest Engine Crisis
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14.029 MB
29 Dec, 2022 @ 7:59am
14 Mar, 2023 @ 11:15am
17 Change Notes ( view )

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[3.7] Harvest Engine Crisis

Description
Version 1.2.2 - 15/03/2023
Updated to Stellaris Version 3.7.2. Content update coming this weekend.
Version 1.2.1 - 05/02/2023
Bugs
- Fixed Situation not utilizing the correct scripted value
- Fixed Intense Approach using only 30% instead of 40% of science income
- Fixed missing localization for Situation
Version 1.2 - 01/02/2023
We won the modjam! Thanks everyone! When we set out to make the Harvest Engine, we went in with very low expectations and the intention of just making a fun mod that we'd use in our own games. Our thanks goes out to those who played the mod! You guys are what makes it worthwhile for us to make cool stuff.
Due to the resuming of normal yearly functions (work/study), we've had to push back Version 2 to a 'when its ready' status, but we're still working on it whenever we get the time, we're still committed to keeping the Harvest Engine updated. Thanks for the patience everyone, and thanks again for voting for us!

Features
- Harvest Engine Fleet Sizes and Fleet Cap now scale with Crisis Scaling to a max of 10x. The Crisis should now be 'much' harder for anyone who ups their crisis scaling.
- The Harvester Analysis Situation progress now scales with the amount of science deducted through the chosen situation. The Amount is equal to (combined science income/1000*science reduction value). Nations with big tech scores can expect to see the situation done significantly faster (improvements start at roughly 2000 combined science income).
- Added Dummy Localization for other languages than english. We have some volunteer translators working on getting localization done properly (so far, we have French, German, Brazilian/Portuguese, Spanish, German and Russian underway, someone who can do Japanese and Simplified Chinese would be highly appreciated! Send me a DM through the Stellaris Official Discord.)

Bugs
- (Spolier) Harvester Drones acquired from Carima Forge should have the Machine Trait if you are a Gestalt Consciousness.
- Fixed Escorts missing a Point Defense on their Loadout.

AI
- AI Nations will now prioritize normal surveillance efforts over light efforts for the Crisis.
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Harvest Engine Crisis for the 2022-2023 Modjam - Made by Team Dubbonomics

For Stellaris version 3.6.
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The Harvest Engine Awakens



[discord.gg]

Features
  • Face a powerful new Mining Drone Leviathan and its fleets as they attempt to fulfill their ancient directive.
  • Fight to protect the galaxy, or turn the Harvest Engine's power upon your enemies.
  • Unlock special interactions and new components through combat and analysis.
  • A new relic and unique system to seize.
  • Reach out to the intelligence at the heart of the Engine and bend it to your will.
Compatibility
  • Not save game compatible
  • Modifies ai_should_restrict_system in game_rules, no other overwrites
  • Alters Checksum, aka no Achievements. Sorry.
Localisation
  • English
92 Comments
Lewisharrison141 28 May @ 2:23pm 
@Archaeon do you think this mod will ever get updated?
wancar 13 Dec, 2024 @ 11:37am 
Wait..., it doesn't work?
DeinTod707 28 Nov, 2024 @ 1:55pm 
Please update this mod!
It's exactly what the game needs! More and awesome crises! :-)
{S}podod 9 Nov, 2024 @ 2:42am 
will this get a update for 3.14? because its a really nice mod to use
Bluetail 30 Oct, 2024 @ 6:39am 
I agree with the below comment.
PewPewsAlote 4 Oct, 2024 @ 12:52am 
Bro this is such a fucking cool idea, this NEEDS to be adopted and added into the base game. The mining drones have been a mystery for nearly a decade now!!
Myphicbowser 30 May, 2024 @ 5:47pm 
Man I really do hope this gets updated, it was always so cool to have in my games
투바투 진최애 거든요 17 May, 2024 @ 6:27am 
It's a great mod, but it had some bugs even before the dlc was released. I'm afraid to use it now after the dlc was released. I hope to see Harvester Crisis in games again someday.
Dark 29 Feb, 2024 @ 10:39am 
This is your friendly reminder to update your mod to 3.11!!!!!!!
Sgt.Graphouni [RU] 24 Feb, 2024 @ 1:07pm 
This crisis slows down the game significantly when it spawns.