Stellaris

Stellaris

[3.7] Harvest Engine Crisis
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Update: 14 Mar, 2023 @ 11:15am

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Update: 15 Jan, 2023 @ 4:39pm

Version 1.1

Features
- Allowed the Mod to spawn in the midgame independently if you choose without the #MODJAM2022 mod (I still recommend the shared mod until the Modjam is over)
Balance
- Reduced starting RCU count from 3 to 2
- Harvester Post-Harvest Deposit should randomize the Strategic Resource now
- Made RCU fleets take a bit longer to plant beacons
Bugs
- Fixed Mac/Linux Crash related to missing animations
- Fixed otherwise exclusive Deposits spawning randomly and everywhere
- Removed the Harvester's secret 'No U' ability on death (Your empire is no longer defeated on destroying the Harvest Engine)
- Made the Ancient Harvester Trait impossible to edit. They should only spawn as reward pops in the Harvester System.
- Cleaned up the Error log (You should only see the Scripted Trigger logs, thats a bug on PDX's part)

Update: 15 Jan, 2023 @ 4:39pm

Update: 10 Jan, 2023 @ 1:44am

Update: 9 Jan, 2023 @ 1:38pm

Update: 9 Jan, 2023 @ 1:33pm

Update: 9 Jan, 2023 @ 12:41pm