Space Engineers

Space Engineers

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Sierra Station
   
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Type: Blueprint
File Size
Posted
35.560 MB
29 Dec, 2022 @ 1:49pm
1 Change Note ( view )
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Sierra Station

Description
Check out Version 2 of the station, using some of the newer blocks and some newer (for me) building techniques.

Brought to you by VVarMachine!
This station is BIG. Let's get that out of the way right now. Sierra Station is a state of the art instantiation, with lots of cargo space, docking ports, crew and guest lounges.
  • PCU: 284,894
  • Blocks: 38,236
  • Scale: 43 x 74 x 175 blocks
  • Size: 107.5m x 185m x 437.5m
  • Mass: 78.112.160 kg

To help reduce lag, due to the game drawing a lot of light effects, the Light Panels (located as decoration on the outside of the station) are turned off. Each main room/level/section has sensors to turn lights off when there are no friendly players there.

Main Features
  • 8x Docking Struts
  • 2x Docking for large ships
  • 4x Air Tight Docking Bays
  • 12x 30mm AutoCannon Turrets
  • 4x 30mm CIWS Turrets
  • 8x Octo Beam Turrets
  • 41x Interior Turrets (all located inside)
  • Command Staff (CO, XO, Medical Officer) private quarters
  • Crew quarters
  • Crew lounge
  • Medical bay
  • Refineries, assemblers and lots of cargo space
  • Oxygen generation and storage, hydrogen storage
  • Guest sleeping bunks
  • Guest lounge
  • Store & Trading Center
  • Public Comms
  • Public lockers
  • Station is air tight
  • Elevators to move between all sections of the station (1x for Command Staff to move between their quarters and command, 1x for Medical Officer to move between their quarters and medical, 1x crew, 4x accessible to guests)

This is the perfect station to anchor a fleet to with the ability to detect enemies 1.5km out. This allows time for the blast shields to go into place to protect the stations occupants.

Optional
You could install the Defense Shield, but with Arc Reactors, this shield is pretty OP: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1365616918

Quality of Life
The following mods are RECOMMENDED, but not required:
  • Animated Red Alert LCD Panel - used to show the station alert states
  • BuildInfo - handy for knowing what the cockpit buttons do
  • Hacking Computer - only needed if you are using this mod in your world
  • Interface Block - nice cargo interfaces, these could be replaced with small cargo
  • Life'Tech_LCD Console - quality of life, used for signs, directions, and station status
  • Refill Station - used in places where having a medical station wasn't practical
  • Station Immersion Sounds - just sounds
  • Text HUD API - used with BuildInfo
  • VVarMachine LCD Logos - VVAR branding
  • Soundblock_Red_Alert_by_Frostik - better alert sounds

Scripts
The following scripts are used:

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More images available on Google Photos[photos.app.goo.gl]