Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I made this observation after remembering that Skryre starts next to Morghur. Yes, the Beastman with 95% Missile Resistance. THAT one.
Huh, ya had no clue about that, I mean I get corruption supposed mess with non allied(to that corruption, not dilpo) factions but seems odd effects allies too. Ya, thx for explaining it more, I’ll take a looksie this weekend if have a chance, wanted to learn more about corruption mechanics in general anyways so good excuse :)
The effect happens when you have a region adjacent to any Skaven-owned region and I'm pretty sure it's base on the Skaven corruption of the touched region. Doesn't matter if they are hidden, at war, at peace, your ally, any of it
It's a huge debuff to everyone next to a Skaven territory just for them existing. I get that they are saboteurs and infestors, but damn it's a rather large debuff.
Also, do you know if this works with SFO? Thanks again for the great mod either way!
Cheers,
Also o7 cmdr
I like the campaign map changes, makes enemies more predictable.
Could use an Update whenever you can.
Cheers,