Barotrauma

Barotrauma

310 ratings
Auto-Doors for Outposts
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25 Feb, 2023 @ 3:09pm
20 Mar, 2023 @ 3:01am
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Auto-Doors for Outposts

In 1 collection by Fuko
Fuu's Mod Series!
3 items
Description
This was made using data from 1.0.9.0 and may not work with the latest version of the game, use at your own risk!



Manual doors begone!

This mod rewires all the vanilla outpost and city doors to motion detectors so they automatically open when you get near!

This does not include abandoned outposts, beacon stations, or wrecks. Only friendly outposts and cities.



  • Compatible with: 1.0.9.0, bots, and multiplayer

  • Safe to add and remove mid-campaign! The game regenerates outposts/cities on load, so this can be added/removed at any point without issue.

  • FULLY compatible with mods that add/modify abandoned outposts, beacon stations, or wreaks. (Including Pirates Ahoy!, because they add a completely new outpost type rather than modifying vanilla outpost types).

  • NOT compatible with mods that modify vanilla's friendly outpost/city modules, such as DynamicEuropa.
    (Mod works by rewiring the vanilla outpost/city ".sub" files in the sub editor, and modifying the OutpostConfigs and Outpost RandomEvents to refer to the modified .sub files, so it will conflict with mods that also modify outpost/city modules/randomevents).



Check out my other mods!







Credits to tanosii_chan for the upvote animation!
54 Comments
rFenyx 6 Jul @ 9:58am 
please update
启奥 3 Mar @ 2:49am 
有个梯子短了一截上不去
Mr. Pro Laps 2 Feb @ 2:38pm 
Mannnn i started a new playthrough and had some ladders cut short. I was so sad to come find its because of my beloved autodoors mod :'( someone plz update
Poo the Trenchdog 30 Dec, 2024 @ 3:26am 
pls update to latest / current version. As stated before some outposts are bugged - e.g. ladders are too short :( Otherwise great mod
Ulysses 30 Oct, 2024 @ 10:34am 
Don't use this mod. Outposts will not generate correctly and there will be some missing ladders.
Nilanth 29 Oct, 2024 @ 4:30am 
This mod has a few issues regarding ladders being too short - at some point changes were made that allowed hatches to remove ladders depending on if a module has been linked to a hatch on outpost generation. And either all hatches to a ladder need to be linked in the sub editor to the ladder where modules connect or neither hatch is linked to keep the ladder.

Admin modules are a good example of this in the mod which have only one of the hatches linked (Which when not in use shortens the ladder). so when the underside hatch is used but the top is not (and it is only linked to the top) the ladder gets removed.
najizhimo 28 Oct, 2024 @ 12:00pm 
实测不支持绝大部分动态欧罗巴的站点,如果订阅了大改航线类的MOD的话这个MOD就不用订阅了
 MisterFossil  18 Jun, 2024 @ 7:03am 
rimworld font ftw :captainsmooth:
MonsterKillers1973 10 Dec, 2023 @ 8:04am 
didn't work
Mr. Bob 26 Jul, 2023 @ 10:10pm 
rimworld user