Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
At the moment, there are no plans to make aiming fully automatic.
(I used google translate)
When creating a function, "Data obtained from simulation → Find an approximate formula for the position of the shell at each speed using the least squares method → Approximate formula to find the coefficients of the approximate formula for the position of the shell at each speed → LUA function"
Conversely, the process of the function is ``Find the coefficients of the approximate formula for the shell with the desired velocity → Find the position of the shell from the approximate formula for the position of the shell with the desired velocity.''
(I used google translate)
関数を作るときには、「シミュレーションで得たデータ → 最小二乗法で速度ごとの砲弾の位置の近似式を求める → 速度ごとの砲弾の位置の近似式の係数を求める近似式 → LUAの関数」
逆に、関数の処理は「求めたい速度の砲弾の近似式の係数を求める → 求めたい速度の砲弾の位置の近似式から砲弾の位置を求める」となっています。
といっても、かなり難しい内容なので、日本語話者でも理解するのは難しいです。
I tried adding English subtitles. I think it's better than YouTube's translation function.
However, the content is quite difficult, so it is difficult for even Japanese speakers to understand.
(I used google translate)
別の動画でアルゴリズムについて解説してます。
youtubeの翻訳機能を使えば、ある程度参考になると思います。
https://www.youtube.com/watch?v=lhaPFGJHjkE
I simulated the movement of the shell in C language, and based on that data, I calculated its value on a function fitting site.
I explain the algorithm in another video.
If you use YouTube's translation function, I think it will be helpful to some extent.
https://www.youtube.com/watch?v=lhaPFGJHjkE
(I used google translate)
k0 = 5.8539474E-2*Vo + 9.7077969E-2
k1 = (9.9816266E-1*Vo -3.0469712E-3) * tick
k2 = (-2.4353438E-3*Vo -4.0386119E-3) * tick^2
k3 = (3.6340621E-6*Vo + 6.0264860E-6) * tick^3
k4 = (-3.2133603E-9*Vo -5.3288225E-9) * tick^4
k5 = (1.2786215E-12*Vo + 2.1203805E-12) * tick^5