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The Akimbo class was complex with all the weird mods it required when adding on steam some of which the content is in long war, so i might try just adding it without the conflicting addons to see if it works or not, the OG goes in but is missing a rank and many skills.
I did download your file thanks! and i tried adding some of it directly i might try adding it as a mod as well at some stage.
Cheers for all the assistance either way! ^_^
As for template master, it lets you modify and create anything easily through simple configs. I have config files that I made when LWOTC first came out that ports Lord Poncho's mod to work with it but I haven't maintained it nor do I plan too but if you wish to look at it it's here [drive.google.com]. This a mod so I could toggle it in AML.
If you have more questions I suggest you ask on the XCom modding Discord, you can ping me if you wish (as long as you aren't annoying) I have the same name, that being "LordStarkillerII", but I can't guarantee I'll still be able to remember how to do everything nor will I promise to always answer in a timely fashion.
As for the mod set the only modern Star Wars weapon mods I know of are the ones made by Me, LordPoncho, Cavily, and MostlyHarmless
I figured i'd ask so i could work backward from a list that already worked with long war of the chosen just to reduce the trial and error.
As i'd been trying to get Akimbo for LWOTC going most of yesterday and that was a bag of rats on fire lol
I've done some modding before but i have no clue what config file for Iridar's template master is LOL
Mind you i just play around with the ini files on hand i've have no clue how to add it.
Kind of a bummer but i'll have a try and see how broken it is as is later today.
As for LWOTC as far as I'm aware no one has ported this mod to be fully compatible. Theoretically it's not hard and only requires making a config file for Iridar's Template Master that adds the required extra tiers and recipes.