RimWorld

RimWorld

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Sedation Implant
   
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Mod, 1.4, 1.5
File Size
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15.081 KB
6 Apr, 2023 @ 7:05am
25 Mar, 2024 @ 8:02am
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Sedation Implant

In 1 collection by Zaljerem
Zal's Original Mods
104 items
Description
Adds a sedation implant. When installed, this will reduce the pawn's consciousness to 29% until it is removed. Requires Bionics research and costs 20 Steel, 1 Component, 10 Medicine.

Great for hemogen farming! As if drinking the blood of your fellow humans wasn't bad enough, now you can take it to the next level of depravity. Banks of peacefully-slumbering prisoners, fed on nutrient paste, and in return, feeding entire generations of vampers. It's beautiful - in sick, utterly inhumane, twisted way.

I'm sure you all can think of other uses - and I really don't want to know.

Just another day on the Rim!
18 Comments
Mad Alkemyst 8 Sep, 2024 @ 6:23pm 
After spending 4 hours+ detoxing 2 otherwise really great pawns, I look forward to this. They can peacefully rest until they're clean and ready for integration. Thanks so much! :FFXIIImog:
[JdG] Pejman 15 Apr, 2024 @ 1:35pm 
Tbh an implant in the spinal cord that would allow to cut all motor signals would make quite a lot of sense (on the neck it would reduce movement and manip to 0, on the back it would only lower movement)
Elan 14 Apr, 2024 @ 6:34pm 
@[JdG] Pejman That would definitely work as well, I was simply restricting my ask to within the existing Mod's effect
[JdG] Pejman 14 Apr, 2024 @ 3:00pm 
@Elan wouldnt a "paralyzer" that sets movement to 0 do it ?? they are awake but cant move
Zaljerem  [author] 14 Apr, 2024 @ 1:59pm 
Ah yes, a stupefier, excellent idea. Will do soon.
Elan 14 Apr, 2024 @ 10:50am 
Would it be possible to add a 2nd implant that sets consciousness to 31%? That way I can have a room full of prisoners I can brainwash/recruit, but in the event of a jailbreak they're all basically worthless.
CTH2004 9 Aug, 2023 @ 12:47pm 
Great in combination with Connected Beds !
[JdG] Pejman 10 Apr, 2023 @ 12:07pm 
@bronzelump :

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2883152389


I like the permanent aspect of this one though I rather have the pawns stay in their beds and just be a blood/gene farm
Zaljerem  [author] 10 Apr, 2023 @ 11:54am 
Sounds like that would take C# coding, which is beyond my current skillset. Seems like I remember seeing a mod along those lines; I'll post it if I find it.
BronzeLump 9 Apr, 2023 @ 2:41pm 
Is there a possibility for this to have a "remote activation" for prison suppression?