RimWorld

RimWorld

Sedation Implant
18 Comments
Mad Alkemyst 8 Sep, 2024 @ 6:23pm 
After spending 4 hours+ detoxing 2 otherwise really great pawns, I look forward to this. They can peacefully rest until they're clean and ready for integration. Thanks so much! :FFXIIImog:
[JdG] Pejman 15 Apr, 2024 @ 1:35pm 
Tbh an implant in the spinal cord that would allow to cut all motor signals would make quite a lot of sense (on the neck it would reduce movement and manip to 0, on the back it would only lower movement)
Elan 14 Apr, 2024 @ 6:34pm 
@[JdG] Pejman That would definitely work as well, I was simply restricting my ask to within the existing Mod's effect
[JdG] Pejman 14 Apr, 2024 @ 3:00pm 
@Elan wouldnt a "paralyzer" that sets movement to 0 do it ?? they are awake but cant move
Zaljerem  [author] 14 Apr, 2024 @ 1:59pm 
Ah yes, a stupefier, excellent idea. Will do soon.
Elan 14 Apr, 2024 @ 10:50am 
Would it be possible to add a 2nd implant that sets consciousness to 31%? That way I can have a room full of prisoners I can brainwash/recruit, but in the event of a jailbreak they're all basically worthless.
CTH2004 9 Aug, 2023 @ 12:47pm 
Great in combination with Connected Beds !
[JdG] Pejman 10 Apr, 2023 @ 12:07pm 
@bronzelump :

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2883152389


I like the permanent aspect of this one though I rather have the pawns stay in their beds and just be a blood/gene farm
Zaljerem  [author] 10 Apr, 2023 @ 11:54am 
Sounds like that would take C# coding, which is beyond my current skillset. Seems like I remember seeing a mod along those lines; I'll post it if I find it.
BronzeLump 9 Apr, 2023 @ 2:41pm 
Is there a possibility for this to have a "remote activation" for prison suppression?
[JdG] Pejman 8 Apr, 2023 @ 1:34pm 
I used the drip mod that added anesthetic drip. But I think this will be more resource friendly (for my pc)
TurtleShroom 7 Apr, 2023 @ 10:36am 
@Pierre

It's a pain to have to install a peg leg and then uninstall it, though.
Pierre 7 Apr, 2023 @ 2:27am 
always cut both legs of my blood bags and keep them in jail. Free blood and no rioting.
versa 6 Apr, 2023 @ 9:02pm 
The chances of dying from an illness or accident are perfectly fine. I think it's a great balance to being able to keep a prisoner sedated forever
Zaljerem  [author] 6 Apr, 2023 @ 10:30am 
Updated: Now set to 29%, that's the most I can buffer it (30% is conscious I believe).
Zaljerem  [author] 6 Apr, 2023 @ 10:16am 
That's a good point and something I hadn't considered.
SirArlen 6 Apr, 2023 @ 10:05am 
1% is just 1 random sickness away from dying isnt it? since stuffs like plague can reduce consciousness
SAUCE__GODD 6 Apr, 2023 @ 9:35am 
bed sores and muscle atrophy mod, when?