Teardown

Teardown

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Mass Based Collateral System
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Type: Global
File Size
Posted
Updated
931.385 KB
13 Apr, 2023 @ 9:47pm
18 May @ 3:24am
71 Change Notes ( view )

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Mass Based Collateral System

Description
Collateral system is back... as an individual mod!

Made with teardown_slimeutils[github.com](used slimerand.lua, slimegcfunc.lua)

You might need to reset settings if the mod is not working properly.

This mod detects breakages, and stuffs around it. If the stuff was detached from the static object, has moved away, and is heavy enough, it will cause the original object to collapse.

You can configure some value in options, such as mass threshold, dusts, toggle keys, etc.

And this works well with IBSIT.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2889709870
Popular Discussions View All (2)
2
20 Apr, 2023 @ 9:28pm
i liked these mods
wolfee0507
0
6 Feb @ 10:03pm
Best settings? (paired with ibsit)
oreo
47 Comments
QuadView 1 Apr @ 10:33am 
Please make a mod when you destroy something metal it sparks.
Bob 11 Dec, 2024 @ 8:37am 
no, ibsit is ibsit, not mbcs
EpikDude352 9 Dec, 2024 @ 2:19pm 
is this ibsit i want it :)
Shadowie 10 Oct, 2024 @ 9:26am 
in case it gets too laggy, modify soft: 135, med: 100 and hard: 15 damage to both mods and threshold of MBCS to 7-12 and the threshold of IBSIT to 7-10. (lower IBSIT threshold causes more voxel destruction, therefore there wont be as much lag as the voxels break more often, cleaning themselves up).
Shadowie 10 Oct, 2024 @ 9:26am 
For example, an explosion will affect an object such as a med/hard material tower by causing more breakage, therefore triggering the collapse from one blow, while IBSIT treats any collapsing object as a projectile about to break upon impact, these mods use some very confusing mechanics that are hard to explain, just load lee chemicals with the recommended settings and shoot a rocket in the tallest tower then another one of those white wires tower at its base and observe both collapses by turing on and off each of the two mods from the menu.
Shadowie 10 Oct, 2024 @ 9:26am 
found the perfect settings for this. (you must have both mods activated, IBSIT and MBCS)

IBSIT:
soft, med, hard damage: 125
threshold: 13

MBCS:
soft: 150
med: 150
hard: 125 damage
threshold: 4


from what i have tested, IBSIT affects the projectile object upon impact, whereas MCBS affects the impact caused by the object projectile.
average Steem Deck enjoyer 25 Jul, 2024 @ 4:58pm 
TABS is not affected by this specific mod after testing other integrity mods:steamhappy:
flimsy4 1 Jul, 2024 @ 2:25pm 
@SeanCHsi975 这基本上也是我想要的。就像,让建筑物因重量而倒塌。如果它很重又很大,当我撕掉底部时,我希望它大大地倒塌。
starredarchive_ 17 Apr, 2024 @ 9:45am 
anyone know good settings for this? like for building collapse's all that kinda stuff!
LLP3342 27 Feb, 2024 @ 6:39pm 
because 2 lines of code are comparing and only one of them gets compared or smth