Total War: WARHAMMER III

Total War: WARHAMMER III

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Nat's Forge Of Arms - Item Crafting For The Chaos Dwarfs
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568.403 KB
16 Apr, 2023 @ 5:10am
16 Dec, 2024 @ 12:44pm
13 Change Notes ( view )
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Nat's Forge Of Arms - Item Crafting For The Chaos Dwarfs

In 1 collection by Scaredy Nat
Mr.Soul & Scaredy Nat's Item Crafting Collection
12 items
Description
!!!!!THIS MOD WILL NOT WORK WITHOUT MY OTHER MOD TRADE RESOURCES FOR THE CHAOS DWARFS, YOU WILL BE UNABLE TO CRAFT A LARGE NUMBER OF THE ITEMS!!!!!

Similar to my other mod for warriors of chaos (and Mr.Soul's mods for Dark Elves, High Elves, and Skaven), this mod adds mortuary cult style item crafting for our favourite evil industrialists - the Chaos Dwarfs, chorfs, ChaDs.

It could be argued they dont need this, as the Tower of Zharr seats grant them easier access to a supply of items than some other factions, but I don't like the rng present in those conclave seats.

I will not add the convoy items or Realms Of Chaos dawi rune items to this mod as that would enable duplicates for them, and cheapen them, which I do not want to do. If you want the dawi rune items in Immortal Empires, use this other mod.

The AI is unable to use this system.

The mod will work on existing save games.

Tutur has made a CN translation of this, it can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2968855226

If you want to use this mod as inspiration for you own, just ask! or if you want help trying to figure out how to make a similar mod for a different faction, might take me a lil bit to respond but i'll be more than happy to help you if you ask :)

update 15:04UTC 16th April 2023: now Includes 36 Banners and Followers, some from the list available to only the chaos dwarfs, and others from the list available to all races and factions. However it now breaks some xml for the normal dwarf's crafting window, squishing the buttons closer together than they should be (it does still work though). But since the AI cannot use this crafting mod, you should only enable it when you are playing Chaos Dwarfs.

!!!!!THIS MOD WILL NOT WORK WITHOUT MY OTHER MOD TRADE RESOURCES FOR THE CHAOS DWARFS, YOU WILL BE UNABLE TO CRAFT A LARGE NUMBER OF THE ITEMS!!!!!
48 Comments
Stale Memes 24 May @ 3:24am 
I always found it absurd that the "arms dealers of Chaos" can't make use of their own supply.
Thank you for adding this.
Question: Since the description mentions a different mod that I also enjoy using, namely the one with the RoC mechanic for Immortal Empires, are those two compatible with one another?
Mumm-Ra 10 Apr @ 5:07am 
does the AI take advantage of this, or does something like that need a script?
Scaredy Nat  [author] 27 Mar @ 5:31am 
there's a new bug with the patch where mods with capital letters in the file name or file names within the pack file will crash on start up. apparently png files also make mods really unstable even if it's not a guaranteed crash, and my mods have a lot of pngs in them

i'm going to wait till those are fixed before i start checking for any other issues.
freverdy 26 Mar @ 6:18pm 
it seems to need an update please
Yagami 6 Jan @ 11:49pm 
I think 25-30 maybe the sweet spot, then i need to think hard if i want a couple of followers or a 2nd 3rd seat instead.
Scaredy Nat  [author] 5 Jan @ 12:59am 
To be honest, that's the intention. Some of the followers felt too good to be just for armaments, so I did this.

But the costs might be too high, I'll give you that. Balance is hard.
Yagami 4 Jan @ 11:38pm 
I love the mod, but i very dislike followers influence cost. Influence too precious early on using on anything else than the tower.
Scaredy Nat  [author] 16 Dec, 2024 @ 12:45pm 
updated for 6.0 and finally added the generic ranged items added with 5.3.
also made the banners and followers cost conclave influence, but i might need to reduce their costs further
Scaredy Nat  [author] 31 Oct, 2024 @ 1:02pm 
after i've checked all my mods i'm going to look through the non unique (i.e not purple rarity) items added with 5.3 and potentially add them to a few forge mods if they can drop and feel fitting for those factions.
Scaredy Nat  [author] 31 Oct, 2024 @ 12:59pm 
also the mod is working on 5.3 so i've updated it.