Crusader Kings III

Crusader Kings III

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AGOT: House Founders
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34.665 MB
25 Apr, 2023 @ 3:05pm
21 Jul @ 3:45pm
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AGOT: House Founders

Description
Previously known as AGOT: More Generated CoAs submod with the addition of AGOT: Dynasty Names for Lowborn Founders and AGOT: House Motto Generation submods.

AGOT: House Founders

Submod for CK3AGOT to extend the overall immersion of the game regarding Dynasty/House name, Coat of Arms and House motto generation for raised lowborns.

When a character appears with a house name or coat of arms that has been used by 1000 times by the game, or with a house motto that fits the overall A Song of Ice and Fire mottos very little this submod will step in, and will generate a unique house (or at least you won't see repetitions in 1000 years or more.)

Dynasty/House Name generation:
Every culture has it's own house name generation rules. For example Westerosi cultures will tend to generate English sounding house names, but Valyrians, Rhoynish or Summer Islanders will get very different names.

Coat of Arms generation:
CoA generation follows a similar approach as the name generation, but it has even more detail. Color sets, possible emblems or CoA complexity are all weighted differently for every culture.
In general it is possible to get all type of CoAs for every culture, but for example to receive a Summer Islander looking CoA as a Northman will be very unlikely.

House Motto generation:
The House Motto generation is in it's early stages, some very bad or gibberish outcomes are more often than what I would like to see, but I'll try to improve it.

Nicknames:
This mod also adds more than 3000 nicknames.

Compatibility and Load Order
Load after CK3AGOT.

Example load order:
  • A Game of Thrones
  • AGOT: House Founders
  • AGOT: More Actions

Because of the nature of this mod it is compatible only with AGOT and AGOT submods that doesn't change how CoAs or House Names and Mottos work. (Submods that add CoA-s for the CoA designer should be fine)

Check out my other submod which works just fine together with this mod:



Compatibility mod between AGOT: Minor House Flavour and AGOT: House Founders:

193 Comments
KngZawd 8 hours ago 
I haven't used this mod in a while and was glad to see it got updated. Once enabled though, I have the same issue as another user, @Asheron. All of the artifact images vanish and the artifacts no longer show up when used. Strangely enough, I do not have this issue with AGOT: More Actions.
yonielomar08 13 hours ago 
The new rule seems to not always work. I've recently seen the main house be overridden by this. Somehow the main Cobrays got affected due to one inheriting Torrentine, and the cadet branch wasn't created, it just messed up their coa and change their name, but no new cadet house.
Relok  [author] 21 Jul @ 3:50pm 
(not immediately though, but within few generations)
Relok  [author] 21 Jul @ 3:47pm 
- New Game Rule added: Cadet & Conversion - If a ruler's culture or faith differs from that of their capital, they will convert. A new Cadet House will also be created (except High and Westerosi Valyrians).
rcaspian 21 Jul @ 5:55am 
Yes, it's just that this mod conflicts with something, I still haven't figured out what.
Relok  [author] 21 Jul @ 2:07am 
@rcaspian I'm pretty sure it's not this mod as I don't modify anything related to that.
rcaspian 20 Jul @ 9:55pm 
For some reason this mod causes a bug with descriptions of reasons for relationships between characters, instead of the description "Character1 and Character2 were friends since childhood", it gives technical gibberish, as far as I understand, just keys from the code like "majorroad_glacier_danger_value" or "war_participation" etc.
Relok  [author] 17 Jul @ 9:22am 
- Updated for AGOT 0.4.7.1
- CoA Generation added for the rest of the culture groups: Ghis, Lhazareen, Qaathi, Ibbenese, Sarnori, Hyrkooni, Dothraki
Relok  [author] 17 Jul @ 9:22am 
@Asheron it is caused by another mod because artifacts are visible if you enable only AGOT and this mod.
Asheron 17 Jul @ 5:49am 
This mod appears to cause images of artefacts to not appear when viewed, and when held, the artefacts do not show. Some artifacts such as those added by other sub mods still show, but ones from legacy of the dragon valyrian steel, AGOT+ do not show. They have not for this mods recent update.